any game your working on i will love david. Twisted Metal and God of War are 2 of my fave franchises! I also can not wait for Indy. if you think you geeked out im going with a bunch of people cosplaying haha! we dress up for all big movies like x-men batman etc. at x-men we had 15 people dressed up!spiderman was like 20 i think. We have been on the new too for pirates. looking forward to the announcment!
seriously though, i hope you can tell what your working on before too long. you sound pretty excited about "the game" and i cant wait to hear some specifics.
Uggh wonder if that's me your talking about? I totally understand the deal with the contracts and everything and I know you probably want to say it as much as we want to hear it. So I didn't really mean anything by it :) Anyway I'm quite amazed that a company can produce a game that's "fun" to millions of different people around the world. I mean with all the tweaking and everything it just seems crazy that its even possible. And then you get the guys that do it with pretty much every game they touch like the Insomniac guys, Kojima, Rockstar, and I'll throw you in there even though it sounds totally ass kissy :) The Twisted Metals and GoW were damn good!
Think you are being too harsh on yourself calling it "luck" that you and Singletrac produced a classic like Twisted Metal 2. If that were so then "luck" should have led to amazing gameplay in TM3 & 4 , both of which I despise. I think you, the former Incog, and Eat Sleep Play have some intuitive link to understanding what makes great gameplay, at least the kind that appeals to certain gamers like myself. Years after their release I still have fun playing TM1, TM2, Critical Depth, Rogue Trip, TM: Black, Small Brawl, War of the Monsters and God of War.
Also being from the same generation as you I simply cannot wait for Indy. I plan on seeing it at least 3 times on the big screen.
I agree with solid sephiroth, any game where you're lead designer/director I'm going to be playing the living shit out of. I hope "THE GAME" kicks ass. And it sounds like you're excited about it. I've been playing so much of Twisted Metal over the last three or four weeks. TM1, TM2, TMB, TMSB and TMHO:ETE, I'm really, like you, falling in love with it again.
I hope Indy is good. I'm actually (I hate to admit this since I'm an aspiring filmmaker) just seeing these films for the first time. I've just seen Raiders and Temple of Doom (going to watch Last Crusade tonight) and I really like them. I'm going to have to watch them all again before I can make a final decision. The theme song is in my head 24/7.
If you have time while you're working on "the game" there's a small independent film called Amores Perros, made by Alejandro Gonzales Innaratu (guy that made Babel, this is ten times better though) (spelling?) and it's one of the best films I've ever seen. It's like a more realistic and hard core version of Pulp Fiction. I think you'd dig it, so just thought I'd tell you.
Looking forward to "the game", keep up the great work and thanks for keeping us informed.
if it Twisted Metal you got to have a level that lets you smash Through a.... I don’t know um 5 story building window and land on the highway. and have real car damage and be able to blow out tires. o and storms, Earthquakes, cops and FBI chase you and they attack you along with copters o you got to have Destructible environments and i mean everything -drawls- :) that be so cool.
I was wondering how tough is it to be developing with next gen toolkits? Is it a tough as other developers are saying? You guys have always pushed the envelope as far as graphics and fun go. I'm quite you'll do it again but have you ran in to something that might not be possible yet in this current first gen of games?
And Indy, what can I say! Those movies are classics.
This is Drakol from TheBitBag.com, the Features Editor. When would it be a good time to set up an interview via SKYPE/E-mail? Some of the questions will regard tips on how to function within a small/big team depending on your role, the future of indie developers, and story driven games. Please let me know when ever you can. Thank you for your time.
sounds like the game will be a good game hopefully, but knowing you, it will pull out all the stops I'm excited!! =]
As for Indy, I cannot wait any longer!!!!!! At work, we have the Indy whip, for children of course, and it has the whip sound and main theme from Indy into a 10 second sound clip. Every time I am by there I just press it just to hear that song and like run through the store whipping everything in my path!!
What's not to be psyced about Indy...I mean come on it's been the bluprint for so many action movies since. Now were back to the real deal (or so I hope).
All I can say is for a couple of hours this 45 year old is going to be a kid all giddy and tossing fists full of popcorn during the "Hell Yeah" moments.
Twisted Metal Head On/Black 2 = my favorite still.
I think it was fun because it used few or fairly simple gameplay mechanics and did them all very well. Games like Calling All Cars and the PixelJunk games also are fun because they don't try to be every big trend at once. The stick to a couple things and succeed at them.
Hello! My name is Clebert Gusmão , I am 29 years old,I live in the city of Belo Horizonte, state of Minas Gerais, Brazil. From small, i like movies and videogame,but exists few games in the market on the gender that more i like:terror. therefore, I wrote and I developed a terror game. It follows the sinopsis of the game below: Six priestes exorcists are sent by the Bishop of New Iork for the city of (?) to accomplish a complicated exorcism, at the request of the priest of the only local church. But when arriving in the city,priest Lincoln Waine discovers that all the residents are possessed by the demon.Like me he already said, I have her it historizes it completes, including the game way, the end and bonus. In case there is interest, favor to enter in contact through my e-mail. I am sure that your talent and my idea, this game will be the largest success of next decade.At once I thank for the attention.
any game your working on i will love david. Twisted Metal and God of War are 2 of my fave franchises! I also can not wait for Indy. if you think you geeked out im going with a bunch of people cosplaying haha! we dress up for all big movies like x-men batman etc. at x-men we had 15 people dressed up!spiderman was like 20 i think. We have been on the new too for pirates. looking forward to the announcment!
ReplyDeleteOMG Skyblazer sequel confirmed!!!!!!!!!
ReplyDeleteseriously though, i hope you can tell what your working on before too long. you sound pretty excited about "the game" and i cant wait to hear some specifics.
I know this is a little off subject but have you played GTA IV yet? Great game if you don't cheat and you watch every cut-scene at least once.
ReplyDeleteUggh wonder if that's me your talking about? I totally understand the deal with the contracts and everything and I know you probably want to say it as much as we want to hear it. So I didn't really mean anything by it :)
ReplyDeleteAnyway I'm quite amazed that a company can produce a game that's "fun" to millions of different people around the world. I mean with all the tweaking and everything it just seems crazy that its even possible. And then you get the guys that do it with pretty much every game they touch like the Insomniac guys, Kojima, Rockstar, and I'll throw you in there even though it sounds totally ass kissy :) The Twisted Metals and GoW were damn good!
Think you are being too harsh on yourself calling it "luck" that you and Singletrac produced a classic like Twisted Metal 2. If that were so then "luck" should have led to amazing gameplay in TM3 & 4 , both of which I despise. I think you, the former Incog, and Eat Sleep Play have some intuitive link to understanding what makes great gameplay, at least the kind that appeals to certain gamers like myself. Years after their release I still have fun playing TM1, TM2, Critical Depth, Rogue Trip, TM: Black, Small Brawl, War of the Monsters and God of War.
ReplyDeleteAlso being from the same generation as you I simply cannot wait for Indy. I plan on seeing it at least 3 times on the big screen.
good to know someone else is as excited for Indy IV as I am. I too have been called a dork for loving Indy to death.
ReplyDeleteI agree with solid sephiroth, any game where you're lead designer/director I'm going to be playing the living shit out of. I hope "THE GAME" kicks ass. And it sounds like you're excited about it. I've been playing so much of Twisted Metal over the last three or four weeks. TM1, TM2, TMB, TMSB and TMHO:ETE, I'm really, like you, falling in love with it again.
ReplyDeleteI hope Indy is good. I'm actually (I hate to admit this since I'm an aspiring filmmaker) just seeing these films for the first time. I've just seen Raiders and Temple of Doom (going to watch Last Crusade tonight) and I really like them. I'm going to have to watch them all again before I can make a final decision. The theme song is in my head 24/7.
If you have time while you're working on "the game" there's a small independent film called Amores Perros, made by Alejandro Gonzales Innaratu (guy that made Babel, this is ten times better though) (spelling?) and it's one of the best films I've ever seen. It's like a more realistic and hard core version of Pulp Fiction. I think you'd dig it, so just thought I'd tell you.
Looking forward to "the game", keep up the great work and thanks for keeping us informed.
"You call him Doctor Jones, Doll!"
-G.W.
if it Twisted Metal you got to have a level that lets you smash Through a.... I don’t know um 5 story building window and land on the highway. and have real car damage and be able to blow out tires. o and storms, Earthquakes, cops and FBI chase you and they attack you along with copters o you got to have Destructible environments and i mean everything -drawls- :) that be so cool.
ReplyDeleteif not i stell cant wate for this game.
Hey Jaffe
ReplyDeleteI was wondering how tough is it to be developing with next gen toolkits? Is it a tough as other developers are saying? You guys have always pushed the envelope as far as graphics and fun go. I'm quite you'll do it again but have you ran in to something that might not be possible yet in this current first gen of games?
And Indy, what can I say! Those movies are classics.
Take care and keep up the good work.
-TWIST3DRICK
Now thats the enthusiasm I want to see from you about Indy. Not like that last video post saying that you are more hyped up for The Mummy...
ReplyDeleteIt's cool to hear how "the game" is coming along, i can't wait to see it/play it!
ReplyDeleteDear Mr. Jaffe,
ReplyDeleteThis is Drakol from TheBitBag.com, the Features Editor. When would it be a good time to set up an interview via SKYPE/E-mail? Some of the questions will regard tips on how to function within a small/big team depending on your role, the future of indie developers, and story driven games. Please let me know when ever you can. Thank you for your time.
-Drakol
This comment has been removed by the author.
ReplyDeleteSee this yet David? Kinda funny...
ReplyDeletehttp://www.joystiq.com/2008/05/16/mega64-puppet-marcus-interviews-david-jaf-er-cory-barlog/
Is it true that at one point Kratos had a dog?
sounds like the game will be a good game hopefully, but knowing you, it will pull out all the stops I'm excited!! =]
ReplyDeleteAs for Indy, I cannot wait any longer!!!!!! At work, we have the Indy whip, for children of course, and it has the whip sound and main theme from Indy into a 10 second sound clip. Every time I am by there I just press it just to hear that song and like run through the store whipping everything in my path!!
-Z
What's not to be psyced about Indy...I mean come on it's been the bluprint for so many action movies since. Now were back to the real deal (or so I hope).
ReplyDeleteAll I can say is for a couple of hours this 45 year old is going to be a kid all giddy and tossing fists full of popcorn during the "Hell Yeah" moments.
It was really cool to have a sort of "sneak peek" into the behind the scenes business of making a game.
ReplyDeleteHere's a flashback for you.
ReplyDelete(Dave Jaffe TM2 interview)
http://www.youtube.com/watch?v=QS6HG_ZxwcI
^^ Wow, nice video. I never knew Artie Lange made TM2 :D
ReplyDeleteLookin better these days, eh Jaffe!
The only Indy will suck is if George Lucas had too much say in it, which i hope is not the case!
ReplyDeleteTwisted Metal Head On/Black 2 = my favorite still.
ReplyDeleteI think it was fun because it used few or fairly simple gameplay mechanics and did them all very well. Games like Calling All Cars and the PixelJunk games also are fun because they don't try to be every big trend at once. The stick to a couple things and succeed at them.
Hello! My name is Clebert Gusmão , I am 29 years old,I live in the
ReplyDeletecity of Belo Horizonte, state of Minas Gerais, Brazil. From small, i
like movies and videogame,but exists few games in the market on the
gender that more i like:terror. therefore, I wrote and I developed a
terror game. It follows the sinopsis of the game below: Six priestes
exorcists are sent by the Bishop of New Iork for the city of (?) to
accomplish a complicated exorcism, at the request of the priest of the
only local church. But when arriving in the city,priest Lincoln Waine
discovers that all the residents are possessed by the demon.Like me he
already said, I have her it historizes it completes, including the game
way, the end and bonus. In case there is interest, favor to enter in
contact through my e-mail. I am sure that your talent and my idea, this
game will be the largest success of next decade.At once I thank for the
attention.