And for those folks out there who wonder why we hire amazingly talented artists and animators: these are my sketches of what would become IRON MAIDEN for a pitch document I wrote for the team:
Core concept? CHECK! Some of her rough gameplay represented (that Scott, Kellan, and I fleshed out LOTS more at LAST year's Comic Con)? CHECK! Visual excution above a 5 year old 's art talent level? OH HELLS NO! Thank God I work with a super talented team! :)
Ok, later ya'll!
David
4 comments:
Very cool to see where Iron Maiden got her start in life.
Lookin forward to checkin out the Brothers Grimm...
:)
Those pictures were hilarious to see! I wish you were able to show more then just this one level cause it would be entertaining to see more of them (hidden concept are in the game *hint*).
Jaffe it's good to see that you don't necessarily have to have drawing skills to make it in the industry. I feel a bit better about my chances now!
Speaking of Box-art you should have just thrown Twisted Metal on the top of the first one and a line under the image that says : "Yes, this is in the game" and it would have been the best box art ever. :P
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