Thursday, January 15, 2009

Brief Hiatus

Hey all- sorry for the lack of posts this week. Been swamped getting ready for our big dog and pony (as well as focus tests) next week in San Fran and Los Angeles.

I will be back to regular posting next week or the start of the next. So check back then for new updates.

Have a great weekend- take care- see ya soon!

Thanks for understanding! We are just crazy swamped!

David


UPDATE: A brief interview I did with the ACADEMY OF INTERACTIVE ARTS AND SCIENCES just went up. Thanks to commenter GUY for pointing this out!

20 comments:

Anonymous said...

Good Luck with the show.
I hope everything turns out well.

Anonymous said...

Yea, good luck with your game. When are you gonna show what you've been working on?

Also, are you still gonna get your dad on the blog?

Looking forward to hearing more from you, have a good weekend.

Guy said...

Yea man good luck with it hope it all goes well.
Cant wait to hear more from you. Just read your 10 questions academy interview was well good. :)

P.S. The link to the interview (http://www.interactive.org/features/david_jaffe.asp) if anyone wants to read it

Anonymous said...

Good luck; I'm trying to formulate a pitch myself; but with more humble resources (read: cardboard and hope :D ).

lb003g0676 said...

Yeah good luck.

have fun playtesting you car combat game.

Anonymous said...

Best of luck ESP!

grasshopper said...

Send me a build Dave! I'll focus test it for ya ;)

Good luck with that and the big dog and pony :)

Anonymous said...

Good luck with the big SCEA. We're rooting for you guys! :D

Gazzo said...

Good luck to you and your team, Dave.
Also, great interview. I really enjoyed that one.

I agree with what you said regarding people getting worked up over game engines and not creativity or art design/direction.

I'm looking forward to whatever it is you guys are working on.

Anonymous said...

Dear david jaffe, as a hater and an enemy of your work...i really do hope your game does crash and burn at the next scea meeting, have a very horrible life...and yes! fuck your mother bye bye now

Anonymous said...

Break a leg, bro

Anonymous said...

and your neck anon.

Anonymous said...

and Anon.

Really I hope u are half right.
If we are lucky there will be lots of crashing and burning in Jaffe's new game..

lb003g0676 said...

Nicely put archminion xD

Anonymous said...

Goodluck David. The more I wait the more I'm anxious to see what your game is about.

Anonymous said...

at very first glance i thought it said beef hiatus, lol

Anonymous said...

and wtf is up with some of the people on here? if you don't like jaffe or his work then gtfo

Anonymous said...

If you start selling some of those TM Mighty Muggs, can you shoot a Sweet Tooth and Mr. Grimm my way? :D

Effing Frost said...

I couldn't agree more in the interview where he says"I hate the constant engine creation that goes on in the business. I would like us to only compete via our creative skills. It’s a pain-in-the-ass knowing that we could have the coolest ideas in the world and they could get sabotaged because our engine is not up to snuff." That is a huge and unfortunate hurdle. When critics or gamers complain about bad games, I think a good percentage of the time this is a major factor.

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