Monday, February 05, 2007

BOOKSTORES AND COFFE SHOPS

I have lived in San Diego for a little over 8 months now. I like it here alot. It's great for the family, housing prices are affordable, and there's tons to do.

I still love Los Angeles tho, miss it from time to time and feel the same sense of energy that I've always loved about the place whenever I go back.

But finding places you love in your new city goes a long way towards making a location feel like home. And over the last few weeks, I have finally discovered the first place- outside of my house and little neighborhood- that I can truly say that I love.

It's a combo bookstore/coffe house in Del Mar, California. The bookstore is called The BookWorks and the coffe shop is called PANIKIN (there are a few of these coffe houses around the San Diego area but this is the only one- I gather- connected to a book store). These two stores are connected via a common wall (with an opening) and share the same floor so they really feel like one big store. For all I know they are owned by the same folks; I do not know.

What I do know is that I love being there. Love the creaking wood floors; love watching folks get all cozy as they wrap themselves in blankets (it's been cold as of late!) and play scrabble for hours; love the music they play (kind of smooth jazz or some such stuff).

I love getting a large Carmel Mocha and just sitting with my wife and talking; or just watching and listening to other people. I love reading the paper and checking up on politics and world news. And the best part is when you get tired of relaxing, you can take a break and walk into the book store and just browse. It's clear the booksellers love books. They are very friendly and seem like they would be happy to chat away about books all day long. No pressure to buy and decent seating to just grab a few books and see what books to toss back, which ones to take home

A few days ago I went with the wife and my parents and just sat and talked and laughed...that was a blast.

Anyway, while I was there I took some pictures as I just really like this place. It speaks to my soul. So I wanted to share. Here ya go:


Here's the entrance to the bookstore...it's in an old mall that's been around- or so I am told- since the 60's...



Here's the coffe shop....lotsa cool mugs and neat places to sit.




I LOVE this picture...it's like my ideal bookstore...like the place the kid snuck into when running from bullies in THE NEVERENDING STORY.




Coffe Shop and BookStore...linked together for a perfect experience!



I almost bought this book...it seemed really cool as I read thru the first chapter. Did not buy it but I think I will go back this week and get it, as soon as I finish the other book I am reading.


I got the kid's book for my kids (duh) and thought the EB WHITE book was cool as it's pretty much a blog...just his thoughts on all kinds of stuff, sort of rambling but well written (as is the EB WHITE way)...

Man, writing this makes me wish I was at that damn coffe house right now! Maybe I'll swing by this week...

Wednesday, January 31, 2007

LIVE BLOGGING THE FOCUS TEST

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EDIT/UPDATE: Just a quick note...I've been real bothered by folks assuming I am not greatful or appreciative of the play testers we use at Sony. I realize this is 100% my fault as I wanted to post without editing so you all could get a real sense of where my head is during focus tests...so no time to think or edit before I hit the PUBLISH button.

So please allow me to briefly explain:

Play tests are of key importance for all of the games we do in Santa Monica. They save our asses time and again and make our games better and a good play tester is worth his weight in free pizza (as well as the cash and free games they get paid for participating in our little play tests).

So for 95% of these guys/gals, I am thrilled and appreciative that they take time out to help us out. And to the poster- think his name was Brian- who felt that we are too arrogant to learn from these guys, and that we think we know it all, that could not be farther from the truth. We play test like crazy because we KNOW there is tons we do not know about how users will interact with our procuts.

THAT SAID

anyone who has participated in focus groups knows two things:

1- you tend to get 1 to 2 real stinkers/play test group. Guys/Gals who show up only for the cash and to fuck with your results and who have no interest in doing their job- and it is a job, since we do pay for it. Plus 1-2 of the guys we had in this group were insulting to the guy who was running the group (calling him idiot, etc). and put answers on the questionaire that were totally useless (in an intentional way).

2- Watching folks play a game you have labored over is like watching the final seconds of a heated sports game...you are shouting at the screen, pulling out your hair, throwing you hands up in triumph when something you worked your ass on works...I was trying to share that with the readers of the blog...sorry if it came off as disrespectful of 95% of the tesers we had...that was not my intent.

So there ya go...

And for the self rightous fucks who are posting comments like: I would never run a focus test that way or 'in OUR focus test we respect EVERYONE'S ideas..."...please go FUCK yourself. I wish I was as perfect as you...I really, really do. Man, I've been doing this for 13 years and I KNOW the value of play tests, you ass. I KNOW how important the play testers are and hell, in the original blog post I said so! But that does not mean I'm gonna be all flowers and kisses to some stoned asshole who we are paying to help us out and who shows up and just fucks off.

Ok, back to the post :)

Take it easy ya'll!

David

prob. will post more tonite as my wife got a new laptop and we may head to the local coffe shop to play around with it...see ya'll!
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Focus tests are starting for the game; prob. the last focus/play tests we will have. I will try to live blog it cause...well why not...maybe it will be interesting...or suck. This will be more stream of consciousness than usual...and the spelling lots worse as I'm gonna be focused on the test but trying to blog too...so here we go...

Here's me at 9:15 LA time:



We are waiting for the last player to show up...we are looking- for this first session- there are 3 today- at 30 to 40 year olds who are semi-hardcore gamers.

Sitting here with Scott Campbell and Kellan Hatch from Incognito and waiting to start...let you guys know when we are underway...

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9:22- Still waiting for this motherfucker to show...that's the thing with focus tests...you pay these companies a good amount of cash to go out and find inbiased people to come play stuff, and they get paid, and you usually have like an 80% show rate...there's always a few who sign up to come but do not...one of these focus companies would do well to charge a bit more and then have back up testers to promise you get the number of people you want even if the first picks have a few no shows....fuck tards....and yeah, since I am typing fast, prep for lots more cursing cause I got not time to edit :)

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9:27- Ok, we're gonna start without the fuck...whatever. Dammit! But yeah, here come the butterflies...will they like it, will they make fun of it, will they LOVE it?!? HATE IT?!?! Shit, here we go...they are all sitting down at the ps3's....here we go...

Oh, here's the sheet they fill out at the end...praying for 10's! But would be happy with 8's! :)



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9:36- Jesus...this one guy on the right screen is so fucking stoned...he's like 40 and at a focus test on a wed morning....he prob is a stoner...cause he has NO CLUE how to play this game!

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9:44- Going from single player to multiplayer....split screen first, then we go to online...we can see player's faces in a picture in picture window so we see when they smile, yawn, get mad...it's really nerve wracking when they make faces that look either like they don't dig your game or are taking a shit...hate to be so disrespectful sounding of these guys...I really do appreciate them giving us their time...I am just nervous....

Ok, multiplayer, here we come:

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9:50- FUCK! The dev kits upstairs are not accepting 3rd player input...so we are going to switch from 3player split to 2 player split! FUCK! 3-4 player split is where it's at! Ah well, we'll see how it goes!

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9:54- Scott just said: Stoner is prob. getting freaked out form all the sirens sound fx in the game...that makes me laugh :)

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10:02- Watching some really fun 2 player games going...but you NEVER know...lots of times they look like they are fucking LOVING IT! And then they give you a score of like 4/10! In GOD OF WAR, we had guys who seemed to hate the game, kept dying all the time...and they gave us 10/10!!! So you never know...I've learned not to get my hopes up when watching this stuff.

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10:10- Switching to net play....really cool to watch people play the game and understand what to do...that never gets old as 4 months ago at a focus test players had NO CLUE how to play this game and what to do...it was great watching people use all the weapons, steal the crim with magnet right as other players were about to score....shit, online looks like it's crashing...fuck! What is going on?

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10:15- Upstairs machines crashing because they are not signed onto the Playstation Network! FUCK! You'd think that would be done already...ah well, Adam- one of the designers- is now setting up accounts on all the machines upstairs...so there will be a bit of a delay...which sucks as the scores we get from these guys will not be the result of an experience that has been broken in half by this delay....but ah well, prob. more a realistic representation of how many folks will play the game anyway...in spurts here and there....so what the hell....I feel bad for Adam as setting up the accounts will take him a bit...but I don't wanna go up and help as if these gamers recognize me from the net and interviews and stuff I don't want them to have any idea I am watching them play,etc...don't want to taint the thing...sorry Adam! I know it's a pain!

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10:30- We're gonna have the guys start filling out paper work now....hope by the time they are done, we get the online issue solved...NEVER had an online issue before...it may be the way these dev kits are set up...sheesh! Ah well, at least we can get scores for singleplay and split screen....man, I am sitting here with an unopened bag of cookies and a diet coke...I am SO not hungry...just stressed...I can see it in my mind, I SO want to eat these to dull the stress....fuck it tho...I ain't gonna! Fuck stress eating! Ok, talk to ya sooN!

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10:37-Ok, I had 2.5 cookies from a bag of Knott's Berry Farm BoysenBerry Coookies...and a SIP of diet coke...now I am done...I WAS looking for something sweet...but not gonna stress eat....so there :)



Still setting up the online shit...I think we are gonna send group #1 home without having played any online....shit man, I bet this shit never happens to Cliffy B!

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11:16- Focus group #1 done; no multiplay :(.....

major feedback issue was turn rate of cars is too wide...so we've just gone and tweaked that and getting a new build sent from Utah...the hope is the next group will not have that issue to complain about :)

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11:36- Talking to Kellan and he feels we need to announce to the players at the start that this game is a downloadable title on PS Store to sell between 5 and 10 bucks...otherwise, we are getting feedback from these folks where they go in feeling they are playing a game that can- in scope- be compared to HALO 3 and GOD OF WAR 2. And when they get CALLING ALL CARS, there's a knee jerk of like: this is too small a game to pay 60 bucks for. And when you tell them AT THE END it's a download game, they get it but they've already had that negative impulse....so I think- since the way the player will experience the actual title- via a download interface and tossing 5-10 bucks into the till- we SHOULD let them know that upfront so they know what they are getting into. Next group starts in 20 min...breaking for now...will be back online after...

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12:40- Oh my God! We have 2o min till the next group...where is the FOOD?!?! We are so hungry :(

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12:59- Za is here!





Ok, new group is here too! So now I get to eat, watch the test, and blog all at the same time! FUCK!!!!! Here we go! Gonna head up and tell the new group- casual and hardcore in 20's- that this is a download game...not full retail. I am dying to see what that does to the response...

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1:30- there was a delay...about to start...Adam says these guys all look like testers and wanna be testers who are ready to tear the shit out of this game...he's says they are out in the lobby talking GEARS OF WAR...this was the one group I did not have timeto cherry pick to make sure we were not getting ultra hard core...turns out I shoulda made the time as these are looking to be the hard corest motherfuckers out there...ah well...

and fucking Adam is at it again:



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1:34- Players are taking their seats...here we fucking go! Single player starting out in the city level...fingers crossed! And yes it is cheese pizza! And now it's gone! But Iwas actually hungry, not stress eating!

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1:49- Moving to split screen...man tester #5 is a fucking dolt!!! What the hell?!?! He is just driving in circles...not even playing the game...is that fucking spit drooling out of his stupid fucking mouth!?!?! Ahem,well...anyway.... :)

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1:56- IM comment from Adam on player #5...who seems to be unable to do anything but sit upright and not fall over:

adamorth (1:53:11 PM): should i put 5 into split next game or let him drive in circles on his own?

:)

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2:04- Online game starting...going to do 3 player online first...have to decide if 3 player is best default or 4 player is....4 player may be too chaotic for default mode....but we will see in a sec....lots of laughing and cursing going on upstairs....don't mean shit, they could still hate it...but it's always nice to see people smiling from something you've been involved with...

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2:18- Network crash...trying to get them back into net play....it was clear something was odd when Player one had a score of 12 to 2 to 2 on his screen and the guys he was playing had a score of 3 to 9 to 7! Fucking internet! :)

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2:28- Just had a great series of net games...doing a few more right now....some very close games, some that went to overtime....man I hope they give us a good score...
And Mike B, shit yeah, at least I THINK I recall...isn't that odd that I may not?!? So you are making games in BHAM?!?! THat is very cool! And shit yeah,I TOTALLY remember the computer being down...and EVERYTHING ELSE! Let's chat next week?

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2:37- going into our last game with this group...and Arnoldo, it's not the code, it's the fact that these machines in the test room have been used to test PS3 games from Santa Monica and none of them till this one have had net play....so we're just not getting the machines set up in that room and there were a few mistakes in how they were hooked up....all seems well now...

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2:53- Watching them on the monitors filling out score cards...man, they are taking a long, long time...writing alot....cool, one just finished.....now a second one....SHIT! I am nervous!!! What will they say? Sad I get so nervous, but MAN I do!

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4:30- sorry for the delay. Needed a break! Going well! Last group coming in soon...12-17 year olds!!!

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4:55- new group about to start....new IM from ADAM:

adamorth (4:52:36 PM): my prediction for the next group:adamorth (4:52:42 PM): #5 is an idiot.

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5:02- last group of the day...12-17 year olds...they are starting now...hope it goes well...last group was great and the change we made from this morning (making cars turn sharper) seemed to really help...hope these new kids dig that as well...

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5:28- Kellan watches the players thru our super sneaky tv...so we can hear them hootin, holleran, and bitchen about the game! :)




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5:33- So fucking strange to watch kids play this game; a game inspired by games that were long since forgotten by many by the time these kids were fucking born!!!

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5:41-The kids faces are so funny...they are either really focused or really bored...hard to tell...Kellan says they look like they are in math class :)

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6:03- From IM between me and Adam:

adamorth (6:00:57 PM): GOD DAMMIOT!!!!!
spdrmn375 (6:01:06 PM): what?
adamorth (6:01:13 PM): not only is #4 stupid, but he's a fucking asshole
spdrmn375 (6:01:18 PM): y?
adamorth (6:01:23 PM): jesus!
adamorth (6:01:27 PM): what a fucking snot
spdrmn375 (6:01:29 PM): what?!?
adamorth (6:01:39 PM): no swag!
spdrmn375 (6:01:49 PM): lame
adamorth (6:01:55 PM): he called me an idiot
spdrmn375 (6:02:01 PM): why?!?
adamorth (6:02:18 PM): becuase i told him not to keep pressing the buttons
spdrmn375 (6:02:24 PM): for what reason?
adamorth (6:02:46 PM): because he kept rushing through the menu to create game ahead of the host
spdrmn375 (6:03:07 PM): ah...sweet! BLOG TIME!!!

HAHAHAHAHH!!!

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6:30- tHAT'S A wrap! Thanks for sticking with me thru the day and keeping me company! I will be posting some of the best of the best comments later this week! Gotta catch a cab to head back to San Diego for now....talk to you guys soon!

David!

Tuesday, January 30, 2007

CALLING ALL CARS: TOO CASUAL!?!?

Hey ya'll...sorry for the lack of posts of late. Been swamped with home life and with work.

I am in Utah as I type, tuning the game with Scott and da Boyz (tm) for our play test in Los Angeles tomorrow. Sitting in my hotel room, waiting on my whole wheat French Toast to arrive, then it's out into the cold Salt Lake morning to make the walk to the Incog offices (only about 2 blocks away...ain't life tough?!?) :)

We've been getting lots of the Santa Monica folks to play the game the last few days to get feedback on the big issues we want to adjust before we let the 'real' play testers have at it. And that excercise has been interesting.

On one hand, we've gotten just the kind of feedback we've been looking for. For example:

Catching the Criminal when he's popped into the air seems too difficult for most people who play. So we're going to tweak up the assist number so the crim has a bit more homing on him as he's falling from the sky and into the player's car.

AND

The AI is too relentless right now, shooting missile after missile at players the instant the human player picks up a criminal. The result, in the single player, are lots of comments that the game is too chaotic and difficult.

These kinds of comments were expected as, when you make a title, the team ends up tuning it to what is fun for them. But living with the title every day makes us experts and so we tune the thing to be ultra hard (which- to us- reads like medium level of difficulty). Same thing happened with Twisted Metal:BLACK. Difference there is we shipped it without play testing it and probably lost 50% of sales as folks tried it and ended up taking it back as it just kicked their asses.

So those sorts of notes we are excited to get. We knew they were coming and know they will make the game 100% better.

But we've also been getting some other comments that have me...what's the word? It's not concerned really...it's more interested, more curious.

See, CALLING ALL CARS is- for me- probably the most fun game I've ever worked on. I don't mean the time I've had as one of the lead designers, but as a player. I enjoy playing this game over and over and over (mainly in multiplayer). And so it's odd when I see reactions from other gamers who are going: yeah it's fun, but it's too basic.

But then I look at the folks who are sending these notes and they are- for the most part- hard core gamers. The more casual gamers seem to be complaining about the stuff listed above (too hard to catch criminal, too chaotic)...those things that are easy to tune.

But the hard core guys seem to be looking for much more depth in the title. These guys play lots of FPS games and shooters and fighting games. Games that I dig as well...but games they would slaughter me at if I sat to play with them :)

And so we're dealing with a game tuning dillema:

Do we adjust the title to give those hardcore folks what they are looking for or stay the course and deliver a game that we feel is- barring the kinds of expected tuning mentioned above- working really well?

The focus tests tomorrow night well help as I've requested both hardcore gamers and more casual players to show up. It will be interesting to see which way the wind blows then.

And it could be that the game we are making is good but it's better suited for the PS3 2 years from now, when more casual game players start grabbing the hardware.

But I was talking to Scott about adding some of the more hard core requests to the title and we were both like: well yeah, we could add some of those things, but do we really want to?

If we had wanted those elements in the game, there was nothing stopping us from putting them in from the start. Sony gave us pretty much free reign with CAC and this is the game we wanted to make.

So it begs the question: do we even want to be making games that appeal to the hard core gamer? Maybe we do; maybe it's just this game and the next game will be ultra hard core. Or maybe not. I really don't know.

I can tell you the games I'm playing alot of these days- and I mean ALOT, not just little spurts- are GO! SUDOKU on PS3, TOWER BLOX on my cell phone, Blast Factor on PS3, and Resistance on PS3.

So...there's only one hard core game in there.

Am I just getting...old?!?!?

Ah well, bring it on. As my father-in-law always says, beats the alternative!

Ok, french toast is here and I gotta get going with the day.

Chat with ya'll later!

David

Thursday, January 18, 2007

SCENES FROM AN INSTANT MESSAGE

Gonna try an odd experiment...me and one of the designers on GOD OF WAR 1 and 2 just got off chatting on the IM....He was in Santa Monica waiting on GOD OF WAR 2 to finish building and I was in San Diego answering emails....so we had a good chat, I thought....and I thought it was a good conversation on game theory and thought I'd post the IM versus one day deciding to write a post about how I feel about games and then having to retype it all and try to make it sound all smart and stuff :)

So, this may be hard to follow (spaces are-naturally a break in speaker and the other designer- whom I will not ID- started talking first)....but anyway, what the hell, thought it might interest someone....or not!

See ya'll!

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8:15 PM
hey
9:20 PM
sup dude?

nothin much
just waiting for a build
how u doing?

cool; not bad. Just saw you had written.

ya

i was just seeing if u had time to chat. You at work?

not much but about 5-10 min....what up?
Nah, at home.
Benefit of working on a smaller game is you only work late- most weeks- 1-2 nites/week!

yeah i heard
that must be nice
getting over early would be like a mini vacation
so do you like working on the smaller games now a lot more?

oh HELL yes!

well i guess since your able to get off so early

Not just that; not even MAINLY that.

really?

Alot of it is that it's just new; a new space, a new kind of game, a new kind of distribution...so that really is exciting...new is always exciting.
BUT

yeah i hear you on that

it nice to think of ideas in a new mental design space
beyond that, smaller games are what I play 90% of the time these days. So I love being able to make something that I want to play. GOD OF WAR 1 was a game like the games I was playing when I was working on it...NOW
with 2 kids, a wife, etc...it's really hard to make the HOURS needed to play big games. But I still love gaming...so I find myself playing smaller, casual and arcade games...SO I guess it makes sense I would want ot make those too! Plus, on top of ALL THAT the production process is SO MUCH NICER (a year ago I had NO IDEA what CALLING ALL CARS! was...not it's coming out in a month!)....12 core man team vs. 100+....no cut scenes or story shit to deal with....audience expects FUN not perfection....good times dude! I just hope there is a fucking market$ for this shit I'm working on

yeah, but there has been a lot of sucess on the xbox live marketplace
so i think there is room for both types of games

Well not ALOT of success...about 3 games have done AMAZING, and the rest have died. But I'm willing to take the risk...cause I have not had this much fun in my work...probably since old TWISTED METAL 1 and 2!

when i play now its still either a quick game of multiplayer, arcade style, or i block out time to play zelda

You are still young And that is great!

yeah

I hope when I get OLDER I can go back to the Zeldas for more than 1-2 hours...but right now, just not doable.

yeah...and i can imagine myself with a family and wanting to spend time with them and not games non stop
or i guess you could just not sleep...hehehe

yeah I mean, that's life right? It's good stuff. You just got to balance and to be fair-

yeah...be fair to yourself and your family-however at this point i dont have to worry about that aspect

I have- like you- worked on a game that was about as good as it could get...if GOW had not turned out so well I would prob. still be struggling to make THE DREAM GAME...so I'm lucky I got to work on it and it's out of my system!

yeah, thats so awesome...i still got all these ideas in my head and would love if i could even make 1 of the games

I am sure you will get to if that is your goal.

so when you have a game idea, how do you begin to boil it down?
like, do think of the game as this kinda idea or like a more systematic approach? or does it depend on the game?

well I usually start with theme...which is I guess bad...vs. starting with mechanics. These days I start more with mechanics.
I am thinking more mechanics as I do the smaller games...the bigger games I start with the story/settling and then try to shoehorn the play into it!

right...i saw you do that with god of war, and calling all cars is more about the mechanic of driving and chase. i was listening to the clify b gdc talk and he was talking about games as little loop or algorithms

yes and the game I wanna do after that- since it is small- start with the mechanic. You can start where you like, as long as you don't neglect the play.

and then i was reading the chirs crawford book and he tries to define all these laws

Cliffy talks design a hell of a lot better than I do. I like what he says but I'm not as articulate about design as he is...I can talk design but it doesn't come as natural...I am more of a gut guy...

yeah, your style is much more about "feel" and OMIT here is very technical

right....

it just interesting to see how everyone else designs and how they formulate ideas in their head

technical bores the SHIT out of me. That is why OMIT and I always butted heads...he is very technical...

right...but for me i also like figuring out how it works, like what mechanics can i throw in to make this idea or image into something fun,but sometimes combining the 2 is the real bitch...so i was just curious of how you kinda see it in your head

it is....and it's why I still don't know if I feel story and gameplay mix all that well...fun does not need story....and the PRODUCT may benefit SOME FOLKS who are hard core from story...but the VAST MAJORITY of folks just want fun....see NINTENDO and the emerging PC CASUAL GAMES market for proof.

yeah

would love to get you to play a rev of calling all cars when I am in the Santa Monica office next week.

i was thinking like what if there is a story game and for the mass market just make almost like a interactive movie where you can hit buttons like a mini game but i dont know if that would work either
it would BUT- and this is just my theory...like if my mom would enjoy that BUT however i was talking to OMIT and she just likes playing and beating the game when she has 10 x damage on and she still enjoys it and almost would rather play it that way, b/c there are still the parts that she likes without being too hard and she can get the story

I think it's a very small group that wants story and play to merge right now...I think most average people who don't consider themselves hard core are not looking for story or theme or emotion beyond the normal emotions games have always given (competition; tension; anger; comradere;etc)...I was playing SCRABBLE with the wife and dad-in-law over the break and we had a blast and no one was like: ya know what this Scrabble game needs? A STORY!

lol...right, but that game is based upon the pure mechanic and social interaction
which a lot of wii kinda style games are going for
my whole family loved playing the wii sports
and never b4 had we all sat around and played a game

right and that is what I mean...I THINK, in the same way people go to movies for stories and to have certain buttons pushed (sadness, thrills,etc). they play games to have other buttons pushed (tension, competition, social networking,etc).

but is the reason people dont want story, is b/c they haven't experienced a good 1, or for the mass market the controls on the hardercore mechanics get in the way of letting the story shine through

This is my long way of saying that I've pretty much stepped away from wanting to do story games...at least as my CORE focus...but that is just me! Still love them, just not sure how much farther I can go with it.

right

I think the reason they have not experienced a good one is that games may not be the best vehicle to deliver one. Games- as games, not just video- have been around for over 4000 years since they invented Parchesi in India....in all that time, can you think of a game that has told a story or made people emotional LIKE a story?

like maybe this medium or the current approach isnt going to work for the kinda story that will really make you feel emitions that arent so survival based (ie: fear)

yeah...people have always played games
1 day at usc ray bradbury was there and i asked him what he though about video games
he told me that man will always have their games, and then signed my book

right...and after GOD OF WAR- where I put all I had into trying to crack the nut of story and game- I have come to the personal realization that - for me- all the work we put into it resulted in a story that was maybe 1/20th as powerful as an average tv drama...Loves the Bradbury!

yeah
however i though ico was very powerful
but maybe im just gone of those small % of people looking or can appricate the story
but how that guy tells stories is interesting, b/c he leave a lot untold
and lets you kinda fill in the blanks of what is happening, rather than force feeding you everything
i guess its kinda like the sims too
people want to create their own stories

Yes this is true and ICO works as a whole, satisfying experience so I can see potential there. But so much of what made ICO work for me was NOT the interactive but the art and sound design and visual design....it added to the experience but it was the periphery elements making you feel, not the gmaeplay.
And to me, until the CORE of what games are- INTERACTIVITY- are the things that are the story telling tools, it will always feel like we're just missing the target.

right, the entire package is very cohesive and doesn't ever take you really out, but the puzzles and combat arent the best
right
and maybe thats why the game didnt do so well
that why i still love multiplayer games
b/c its all about the interactivity
and not just against a machine, but with your friends
it creates that virtual social factor of you and your family playing scrable

exactly!
The MOST fun I've had in the last 6 months with a game was UNO on XBLA...played it for like 3 hours a few weeks ago...
SO MUCH FUN!

thats why i would like to see games explore a lot more of the co op or multiplayer experience
and create mechanics that really play upon these natural tendencies people have
hahahaha
yeah, uno is a blast
especially with the camera

see THAT would be a cool game!
Hey, gotta run!
Good chatting with you...I will talk with you later...

alright

BUT

later, yeah you too!

would you mind if I cut and pasted this and posted it to my blog? Good conversation about game theory! And I won't have to retype it all!
I will ID you as a designer on GOD OF WAR 1 and 2?
Or no?

sure
i dont really care

Great! Thanks!

i love talking about design, game theory, and the human mind
thats what design is all about!

me too!
Chat with you later dude!

later man

let me know when the playtest is

love me to see the game


I will! See ya!


And there ya have it! Hope you could keep up and it was as interesting for you guys as it was for me :)

If not...sorry!

See ya'll soon!

David

NEW CALLING ALL CARS TRAILER!

Hey ya'll...just wanted to alert you to a new CALLING ALL CARS! trailer that just hit gamespot.com.

Here is the link:

http://www.gamespot.com/ps3/action/callingallcars/index.html?q=CALLING%20ALL%20CARS


It was captured at 1080i, then compressed to 720. So if you can watch it at 720, please do.

But either way, I feel the footage captures the TRUE game...so if you like what you see, try out our game cause it plays like it looks in the video...If you don't dig the video, it's prob. not your cup of tea, sad for me to say! But I hope you think it looks fun!

Let me know!

Gotta go, busy as shit today!

David

ps. Ok, so FIRST it was the CHILDREN OF MAN touch up...now I get this one from fellow designer Adam Orth who STILL recalls my innocent statement that ONE DAY (one day, you fuck!!! Not NOW) that the chick who plays Herminie (spelling?!?) in Harry Potter would be hot....well here's what the little fucker sends me not 5 minutes ago:

...what an asshole...:)

Hey, she IS getting hot...so I wasn't wrong :)

Wednesday, January 17, 2007

SHIT!


Man! How frustrating! Someone beat us to the punch...like back in 19-fucking-60! I shoulda just ebayed this thing and ripped off the design....ah well! :)


Also, I can always count on the gang at Ga-forum.com to keep me laughin! Check it out:


Dying to see CHILDREN OF MAN as well as PAN'S LABRYNTH...hear they are both amazing. Maybe this week? Hope so!


So hey, we did press for CALLING ALL CARS yesterday with 1up.com (for the show)...from what I gather, that airs this Friday on 1up.com. It was lots of fun watching them play the game (they SEEMED to like it and they gave me some great feedback, but you can never tell if a journo really digs what they are playing ((when they play it in front of you)) till they write about it...so, fingers crossed!)...Luke and Kathleen also asked some refreshing hardball questions. I was stunned by them; not bothered, I liked them. I appreciated them. But it was so surprising that I kind of had to switch gears and I think you can see me doing it ON CAMERA...looking foward to how it all plays out.

Also, just got done with a video chat interview with my buddy Brady from PLAY magazine. Loves me the PLAY magazine...feels like old DIEHARD GAMEFAN! (and it should, since it's published by the same guy)...it's like a very, very glossy love letter to video games...I love how they champion games that may not be the world's most polished but still get behind the unique ideas within those games (i.e. ADVENT RISING).

So Brady played it, seemed to dig the game as well and they- from what I gather- may be doing a feature on the game for the next issue (the one that comes out in February)!

Brady asked how I felt about working on a game that may not appeal to current gamers who are not in to straight up fun, arcade style games...we talked about how this game appeals to those gamers- like me- who are older and still love games but do not have the time to devote hours upon hours to play...never REALLY thought about it as I always work on stuff that I would want to play...but now he's got me wondering: will today's gamers show up for these kinds of games? And are there adults who still love games who still want to game but are LOOKING for smaller action games?!?! We will see! I hope so!

But both interviews were a blast to do...so sweet...getting the word out there!

Ok, gotta get back to work! Talk to ya'll later!

David

Wednesday, January 10, 2007

IT'S FULL OF STARS....

++++++++++++++++++++++++++++++++
UPDATE: Ok, tuning is DONE! Lots more to do but a hell of a good trip...lots of neat stuff we worked out and got working lots, lots better. I plan to show the game to the folks at 1up.com next week and I hope they dig the thing as much as I do! I think it's going to be part of the 1up radio show they do, so I'll post a link when that is up and running!

So, it snowed after all, check it out:

You can't see the massive flakes in this image, but trust me, they were there. So much fun walking in the snow to get to the Incognito offices!



Here is a pic I took of myself walking in the snow. I look ultra serious/mad but I was just really cold!!
END UPDATE
++++++++++++++++++++++++++++++++++++++++++++++++++++++

I am in Utah this week, working with the gang at Incognito to tune CALLING ALL CARS. So far, one day down and things are looking great. Tomorrow is the real test though as we start to get new numbers and tweaks into the game and see if the fun factor takes another leap forward!

Ok, so two things:

JAFFE'S SPACE ODYSSEY: Started reading the novel of 2001: A SPACE ODYSSEY! Oh man, it's soooo good! Even tho I know it's based on the screenplay, I have to say that, so far, I like it more than the movie! Never read any Arthur C. Clarke before...this may be the start of a wonderful relationship!

Look hold OLD this book is! I think I bought it thru that Scholastic school program back when I was in 6th grade! The one where you fill out a form of the books you want and then like 6 weeks later, the teacher hands out all the books. Man, I used to get so excited for those...what were those called? Anyway, I'm just NOW getting around to reading it, some 25 years later! Ahhh, books!

SCOTT'S LITTLE WOODEN FOLKS- Scott Campbell- head of Incog and producer/designer on CAC- carves these little statues and figures out of wood. He says it helps him relax and deal with stress. Makes sense to me. Check out his latest: a little carved figure of one of the baddies in CALLING ALL CARS!





Ain't that cool? I love the little bag of loot!

Ok, gotta head off...gonna call the wife then hit the hay. Early morning tomorrow and it's supposed to snow on top of it.

Speaking of, check out these mountains...took this on my cab ride in!



Ain't Utah purdy?!? But man it's cold for a guy who lives in Southern California. It was 80 degrees when I left home today and I hear it's supposed to drop down to TWO tomorrow night. That's TWO my friends...freaking TWO!!!

Ok, see ya'll soon!

David

Monday, January 08, 2007

PORTRAIT OF THE ARTIST AS A YOUNG MAN

Calling All Cars tuning kicks into overdrive this week as I head out to burden the talented folks at Incognito with my oh-so-wonderful presence! We've got a 3 day tuning spree set to start Wednesday and before that gets going, I need to get my crap ton of notes together and whittle down only the most important aspects that I really want to see addressed. Time is almost out and the game- in my mind- is getting there but is still 'not yet ready for prime time'. The thing about these pure mechanic driven games- I am finding- is that all it takes is a push in this direction, a tweak in that direction (i.e. adjusting a camera; speeding up the turn rate on a car) and it either all falls apart or comes together. One little decision, and your game can come alive!

Unlike GOD OF WAR where every sequence could be judged- to an extent- on its own (outside of the overall experience), with a game like CALLING ALL CARS there are probably 15-20 knobs we can adjust in tuning that have a profound affect on the entire title. Hell, those knobs- and the elements they affect- ARE the entire title! The good news is that we have until end of this month (give or take) to find that combonation of knobs. The bad news is- in my mind- we have not found it yet.


Here is a screen shot of just SOME of the issues that are left to be dealt with.It's a screen capture for MS Excel, the program I type all my tweaks into...

I am confident that we will end up with a great game, but that still doesn't soften the blow of seeing our game previewed in EDGE magazine yesterday.

I LOVE Edge magazine; I get it from Barnes & Noble each and every month and if it were a girl, I'd have a crush on it. I get giddy when I know it's coming in; I love the fucking SMELL of it; the glossy pages and great, great writing. Ahh, Edge!

But so they had a preview of alot of the PS3 games, and Calling All Cars was in there. And I know the version they previewed. It was a version that- trust me- didn't have ANY of the knobs tuned. They were not mean to it; they were not super kind to it. It was a just a standard preview. But it sucks because I KNOW we could have given them a better copy if we had known it was for preview in a major magazine. But alas we didn't know and chose to- development wise- focus on other aspects of the game.

But that's ok, more for them to love- we hope!- when the final game does hit.

So speaking of PS3, I played ALOT of PS3 this weekend. I finally had some time to spend with the consumer model and I have to say, I am really impressed. If you can, forget that I WORK for Sony. And try to remember that on more than one occasion I have professed a love for my 360 and my excitement about getting a Wii (if I can ever find one). These are NOT fanboy rants.

Keep those things in mind when I tell you that I played lots of Resistance, GO! SUDOKU, and GRIPSHIFT and had a blast; that I surfed the web on my PS3 and really dug the experience (although, how the FUCK do I resize the screen so it all fits on my SD tv screen?!?). There's something different about the PS3 than the 360...it's a real difference but I can not figure out what it is. There IS an elegance about the PS3 that is missing from the more workhorse, blue collar (in a great way!) 360 experience. Sure, I wish some of the amazing games I've seen behind closed doors would be OUT already! And I wish the stuff we have all seen (Motorstorm; Heavenly Sword;MGS4) would be out already...but on first blush- as just a consumer- I have to say, I'm excited about this system. And when I hook it up to my new 1080p Bravia, I'm sure it'll get even better! I LOVE how I can go from a blu-ray game, to a downloaded game, to messaging people on my buddy list, to surfing the web all in the same session...and imagining doing all that in 1080p (when my living room gets set up) is like: sweet! So it was a good time and I'm looking forward to more PS3.

Ok, so finally, I found this link and wanted to share.

http://youtube.com/watch?v=PxRldrBqEzk

This is a clip of Steven Spielberg in a hotel room, talking about the future of cinema. He comes in about 10 seconds into the clip, so give it a sec.

So he's around 34,35 in this clip. And he seems VERY rough around the edges. He says SHIT for God's sake! This is a man who, publicly, NEVER curses. And hell, is this the Spielberg of Saving Private Ryan and the Shoah foundation talking about MASTURBATION!?!? My goodness, it is!

Compared to how the guy seeems now, this guy is the life of the party. Toss him a lampshade!

These days Spielberg seems...well, boring. His movies are- while stunning on some level- a bit boring as well. He seems so much more interested in being earnest and having something important to say; having something to leave behind. But even with all that good stuff, he's become- to me- a pretty big drag. I don't know the man personally, but as a public figure, he just seems to be...not real, anymore. He seems like a walking ICON versus a person.

But it's nice to see ol' Stevie back in the day, when he was clearly- to me- full of piss and vinegar and passion....and he seemed like a real guy you could hang out with. Maybe this fades with age, maybe it will fade for me as well. I hope not but maybe that's just life.

Even so, I dug this. If any of you are old time Spielberg fans (like me), you may as well.

Ok, off to work! Gotta get to tuning!

David

Monday, January 01, 2007

Death of the Edge

Being sick- and being a parent- I kept my ass inside last night and watched tv and ate pizza. Even when I was single, I never really did anything on New Year's Eve. Now that I'm married with children, you know I'm not doing shit.

But so I'm sitting there watching AN EVENING WITH KEVIN SMITH 2: EVENING HARDER. For those not in the know, it's a document of his 'stand up'/Q&A shows he takes to- mainly- college campuses all over the world.

I'm watching it on my still SD tv, sadly. BUT, the Sony Store called a few days ago and are saying my new Bravia is in! 1080p, here I come, bitch!!! I am very excited!

But so to the Kevin Smith DVD: I really wanted to watch it on New Year's Eve so I drove way out of my way to grab it a few days ago as the only store that had it in stock was 45 minutes away.

But that's ok. I like Kevin Smith; enough to drive around for almost an hour to take in his latest work. Not a problem at all.

That said, I don't LOVE his movies. His movies range from dull-to-really cool (for ex: loved Clerks 2, got bored with Clerks 1, thought the other flicks were all just-above-average with bits of genius sprinkled in)... but his movies aside, I've always loved his personality and stories and DVD commentary and comics and the universe he's created. I remember seeing him speak in a packed-but-tiny room at Comic-Con back in like- what was that?- 1999. He was just as engaging and funny then as he is now, playing the huge venues that you can see him selling out in the DVD. Love his blog, love his website and his comic book store in Westwood. So I like him alot, right?

In fact, I would say his career- from a promotional standpoint and how connects to the folks who purchase the stuff he works on- was one I was trying to emulate to an extent for a while over the last several years. Sometimes it worked, other times, not so much. But still, he's a hell of a salesman who really gets his audience,and I respect, admire, and aspire to that.

And he curses.

Alot.

Hell, after watching a 4 hour doc of him on stage- and hearing him cuss like a sailor- MY potty mouth has kicked back in to gear (at home, on the blog, on message board posts), after a year or so of trying to tone it down just a bit.

And that is one of the things that struck me as odd about the DVD. I liked it but the magic and innocence that seemed to be there in the fist EVENING WITH KEVIN SMITH was gone. This one- while entertaining- seemed more like business. I think the guy- who was 34 at the time of the recording- is just too old to be acting like he does. It comes off as a bit...wrong?

And not because I sit here as some sort of judge and go: PEOPLE OVER 30 SHOULD NOT CUSS. I don't care that he cusses. Cussing is fine. It's just that it no longer feels genuine for Kevin Smtih. THAT is what I have the problem with.

At the time of the recording he had just lost his dad (which-naturally- affected him deeply, as you can tell from the DVD and from his blog), his latest flick (Jersey Girl, which I liked enough to see twice) had bombed, and you could tell he was flailing a bit, trying to find his bearings in his personal and creative life. I can relate to that; I can releate to that MORE than I can relate to another story of him being obsessed with fucking his wife or how he made Clerks. And I wish he would have spoken more to those areas of his life. I wish he would have GIVEN more of his true self.

But that's interesting- to me anyway :)- as I look at my career and my public persona- such as it is- and realize that I've become less interesting as a public person over the last year. I see it in my interviews, I see it in the readership drop of this blog, I see it in the types of public events I'm asked to participate in (more detailed Q&A about the work VERSUS Q&A about my life and the 'wild' things I say). The edge and kick I used to see attributed to me- such as it was-is dull and dying out. Hell, you can see it in the latest incarnation of the blog. I was looking at the posts since I've launched this site and man, none of them are full of heart. It's more like I'm just giving you guys information. And how fun is that?

So the Kevin Smith movie really got me thinking. How do you deal with an established public image when you change as a person? Do you try to stay the same in your interviews even tho you are clearly a different person (what I see Smith doing). Do you just be honest with folks and even if you are no longer entertaining, keep plugging away (that'd be me)? Or do you reach into your gut and find the stuff that- while different from the past, is still REAL- and present that (what I wish Kevin Smith would do)?

And yeah, I could do that last one. I could really dig and write about the things that really affect me these days. But the thing is, I've become much happier as a REAL person over the last year. I've lost weight, I spend more time with my family, I'm reconnecting with friends, and I have fallen in love with my work again. In fact, I feel the work I am doing now- as a happy, balanced person-is BETTER than the work I've done in the past. We'll see if you agree when the new stuff starts to hit, but that's how I feel at least.

And to me, one of the fallouts of being more balanced and healthy is that I no longer feel the need to write down EVERY THOUGHT I HAVE on the blog. Did it make for more interesting reading when I did do that? I think it was more interesting when I was doing that versus just giving out information like I am now, to be sure. But I no longer feel moved to do it.

I'm not thinking of stopping blogging, I still enjoy it. It's just got me wondering if there's a middle ground. Because to me, the blog should serve the same purpose as the games: it should entertain folks. If not, then what's the point?

So this is the stuff I am thinking about.

Anyway, gotta go to bed. It's like 5am and I just got up to drink some tea (sore throat) and I ended up doing this. Thanks for listening guys.

Oh,and for the love of God, just for the record: I DO NOT think my public persona or career success is anywhere close to that of Kevin Smith. The biggest name in video games is not at that level, and I sure as hell am not even close to being ONE of the biggest names in games. I wish I were a better writer who could make that clear without needing a footnote, but I am not. So there you go. I can relate to aspects of Smith's career (far as I know about it), that is all. So please be aware of that as I know it could come off as- gasp!- arrogant otherwise. :)

See ya'll!

Friday, December 22, 2006

HAPPY HOLIDAYS!


Well, that's a wrap ya'll.

Cutting out early to get my last minute presents for the kids and then it's off to Big Bear for the holidays. I will prob. work a little here and there over the break but I am also gonna try to relax. Since blogging is fun for me, I'll prob. post before the new year. But if I don't it just means I'm relaxing on the slopes (the inner tube slopes, that is) with a cup of hot chocolate in my hands!

Thank you all so much for your interest, support, and kindness over this last year. I know it means alot to me, and I'm pretty sure it means alot to the members of the teams that are making all these games that we hope you will love.

You all be safe and have a great, great holiday! Talk to ya'll soon!


David

Wednesday, December 20, 2006

CALLING ALL CARS INTERVIEW

Firing Squad has just posted an interview about our new game...check it out when you get the time:

www.firingsquad.com/news/newsarticle.asp?searchid=13647

There were some original concept art shots I sent along with the interview but for some reason they are missing...grrr!!!

Either way, should give you a better idea of where we are with the title.

Thank you Firing Squad for the opportunity!

So, I'm swamped with work right now as there are only 3 days left till the break.

FINALLY got a consumer model PS3 yesterday! Sweet! My HDTV has not arrived from the Sony Store yet so I'm playing on my SD tv...but still, RIDGE RACER is a blast (never played the 360 version), love Ultimate Alliance as well!

I'm Indiana Jaffe if anyone wants to add me as a friend. I will accept all you folks I've gotten to know thru this blog but not strangers (sorry!)...hope to see you guys/gals online!

David

Saturday, December 16, 2006

Ah One...Ah Two...Ah Three...CRUNCH!....Ah Three!

Ok, quick update but I had to share.

I am sitting in the Arizona airport right now waiting for a connecting flight back to San Diego. Dad is doing great and I've headed back home. But thank you again for all the great well wishes. I really appreciate it.

So I'm in the gift shop, grabbing a magazine (Discover), a book (Digging For The Truth...some book on Archaeology from a guy who has a show- which I've never heard of- on The History Channel), and a tube of cherry flavored Mentos. And I get up to the check out counter and what do I see? Man, here's what I see:




For me, this is one of those OOOOOHHHHH! I WISH I WOULD HAVE THOUGHT OF THAT! moments! How COOL and NASTY and SWEET and GROSS is this?!?! Have any of you tried these? They seem pretty popular given how few there are left in the box there. I'm thinking I should go back and get one...not sure what I'd do with it...freak out my kids when they get older maybe? Shoot...I think I may have to go get one!

And it's the REAL deal, folks. At least I think it is. Cheaply produced candy could not get a fake bug that looks that real in there...I mean, it looks totally real. That would be expensive to reproduce. PLUS I checked the nutrition label and there it is, right after sugar (the #1 ingredient)...right on the wrapping it says: Sugar, SCORPION, Flavor #4,etc...

Amazing...

So that's a nice surprise....I love stuff like that.

Ok, gonna go call my wife then surf the net till my plane boards.

See ya!

David

ps. So I sat next to some kids on the way out from Bham. We got to talking and they learnt what I did and thought it was all cool and stuff. I told them I would send them a few Playstation 2 games for free and they got all excited. I gave them the number and told them to have their parents call and ask for me. But now I'm freaked out a bit cause the world in which we live, I could see the parents calling me and being all like: what the hell are you doing talking to my kids!?!?! Man, I was just trying to spread some holiday cheer! I dunno what is worse. The fact that we live in a world where people are so suspicious of kind acts or the fact that we live in a world where- at least sometimes- it makes good sense to be suspicious of kind acts! Can't win! Ah well! Ok, see ya'll!

Friday, December 15, 2006

CALLING ALL CARS GIVEAWAY!!!

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
EDIT: Many folks have been sending in their email address....if you want the swag we need your real life address as we are sending physical swag out...thanks!
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

If you are old enough to remeber playing the Atari 2600, you probably also remember the ultra cool patches that Activision used to send out. When players sent in pics of their televisions showing that they had achieved a really great score, or an impressive time on one of the Activision games, Activision would send them a little sew on patch. Check them out:




Man, I loved those. Never actually won one, but I loved the idea. For the most part, this sort of thing is long gone; gone the way of the dodo once the game biz got so crazy corporate.

And hey, corporate in some cases can be good. Hell, it's opened up gaming to so many more folks. And that's a great thing. But in the process, some of the magic got lost.

So here's my own, teeny-tiny way of trying to bring back some of that magic. Hell, if we're going to be making an old school arcade style game (which is how we see Calling All Cars), we may as well try to give players the whole old school experience!

So the first 80 readers to send their snail-mail address to CallingAllCars@playstation.sony.com will get a little, cheap-ass surprise.

And when I say cheap-ass and little, I mean it. Don't be expecting a game, or a system, or even a patch. Cause it's not that cool. It's just a little something we cooked up to give out to those who are thinking of giving our little downloadable game a shot.

Hell, I'll just tell you. It's a holiday card with Calling All Cars artwork done by our very own John Wu. It's sweet looking...but it's just a card. But still, it's really cool and hey, if CAC ends up being the next big thing- or even CLOSE to being the next big thing- you could end up with a nice bit of gaming memorabillia on your hands!

So drop us a line and we'll send you a card!

Ok, I'm still in Alabama. My dad is doing well- thanks for all the well wishers- and I should be back working in sunny San Diego on Monday!

Have a great weekend ya'll, and get those emails in if you want a card...our cut off day is Wednesday of next week so we can get them sent before we take off for the break!

David

Tuesday, December 12, 2006

SWEET HOME ALABAMA!

Hey guys, had to fly to Alabama on short request as we had a bit of a medical emergency with the family. All looks ok but I'm here in the B'ham for at least a few days. Nice news is that I will have lots of quiet time sitting in the waiting room with nothing to do but sit and work on some design issues, answer emails,etc. So silver lining and all that, right?

Anyway, I won't be able to update this week but I thought I'd link to the VERY LONG audio interview I did the other night with the great website neogaf.com! It was fun to do as I just stood out on my deck, looked up at the stars, and gabbed. Not very explosive for those looking for the usual Jaffe bullshit. But it is lots of talking about games, so if you are into such stuff, please check out the link. And if you have yet to go to neogaf, especially the forums, check those out while you are there...one of my fave websites on the net!

Ok, heading off to the hospital. I will talk with you ya'll soon! Here's the link:

http://www.neogaf.com/index.php?option=com_content&task=view&id=37&Itemid=32


David

Thursday, December 07, 2006

From The Mixed Up Files...

One of the benefits of never deleting email is you end up with a crap-ton of history sitting on the server.

I was gonna do a big post tonite but ended up spending most of the nite doing an interview with the great website neogaf.com. Not sure when that interview will hit but keep an eye (ear?) out for it...

...so I was going thru my old emails (dating back to 1999!) and was looking to see if I had anything cool in there I could post. And man, I got LOTS of stuff from way back when.

Here's some of it...I hope you find this half as neat as I do. These are old Twisted Metal:Black character designs. Cecil Kim did these; Cecil is still with Sony and was/is a key contributor to the concept art and look of the whole God of War series. Thanks for all the great work over the years Cecil and thanks for these! I had forgotten all about them! Check them out ya'll:






I dig these; they have a creepy sadness to them. Ahh, I miss the world of Twisted Metal! No plans to go back right now, just thinking how much I dig that world.

Ok, gonna try to do some XMAS shopping online till I fall asleep at my keyboard. We'll see how far I get. And is it odd it's December and I'm already starting to get excited for Comic-Con in July?!?! I'm a freak, I know.

Ok, good night ya'll!

David

Sunday, December 03, 2006

SICK NO MORE!

I've been sick for the last 6 days. Viral Bronchitis!

As I write this- at 5:45 on Sunday morning- I'm feeling much,much better. I got up to have some tea and was going to go back to bed, but the house is so warm, the tea is so good, and it occurs to me that I have not stopped by to say hey in almost a week. I hate non updated blogs! :)

But...yeah, this is about the worst I've been since I got mono back in college in like...what was that?...92? But I've been close a few other times this year. Had strep in July, some viral stomach thing about 4 months back. Crazy.

My doc tells me it's a mix of having 2 kids (who bring home every germ under the sun) and simply not getting enough sleep; so my immune system is not as tough as it should be. So, more sleep for me I guess (says the guy who is up at 5:45am surfing the net!)

I know this is even more rambly than my other posts...sorry about that. I'm just coming off the Tylenol/Codine high from last night.

So...

....SO...

...let's close that door and get the prom queen impre-...ah never mind :)

So:

This week, most of all I did was sleep and cough so hard and often that my throat is now nice and razor-blade raw. I did also manage to piss my boss off a bit via a poorly timed, poorly written bad-fever dreamed email rant. But he's cool. At least I think! I like to pretend that I'm like Axel Foley and he's like the Detroit police chief and even tho I can go off and get cocky and loud and break the rules, he knows that my heart is in the right place and all I care about it catching the bad guys. Serious, I like to pretend that. Really.

But so, while sick and lying in bed, I did get a change to catch up on some tv, comics, and a few web sites. So, if you don't mind too much, here's some cool things I found over the week:

COOL THING I DISCOVERED WHILE SICK #1- OUR PROUDEST MOMENT?

Out of all the accolates and awards GOD OF WAR has been given, this one- to me- may rank as the MOST important. A court in Illinois shot down a law which would have forced video games with sexual content to be labeled and displayed in much the same way as pornography. While I am 1000% behind protecting kids and even adults from potentially offensive material via labelling, I think the problem is that games need to have the same opportunities of expression as other media. And since the ESRB says itself that their ratings are more conservative than motion picture ratings, it means that- if a bill like this were to pass- games that contain movie-like content of the PG-13 and R rated vareity would be treated as if they were XXX rated films. For someone like myself, who think some games should be designed for teens and adults (and not kids), this law would have been a very bad thing. So not only was I thrilled when the law was shot down, I was even more thrilled when it was OUR game that was cited as a core reason the court had for not keeping the proposed law alive. Check it out, from a write up on the ruling:

An integral part of the court's analysis was its concern that the statute would criminalize the sale of material "without concern for the game considered in its entirety or for the game's social value for minors." As a case in point, the court looked to the game God of War, which tracks the Homeric epic Odyssey in content and theme. Although that game shows exposed breasts, the court held that "there is serious reason to believe that a statute sweeps too broadly when it prohibits a game that is essentially an interactive, digital version of the Odyssey."

That is from the Internet Cases website and you can read the whole thing here: http://www.internetcases.com/archives/2006/11/seventh_circuit_1.html

Isn't that cool?

COOL THING I DISCOVERED WHILE BEING SICK #2- MOTIVATIONAL GAME POSTERS-
The guys over at neogaf (aka gaming age forum.com) are running a great thread on video game motivational posters. Here's my- naturally- favorite one so far:



I want this full sized so I can hang it in my office at Sony!

COOL THING I DISCOVERED WHILE BEING SICK #3-ALL PRESS IS NOT BAD PRESS!

Over the week, two bits of press that I did hit the net. One was an audio track from last year's GDC; a panel I did with Lorne Lanning from Oddworld. You can listen to it- if you are so inclined- here:

http://cmpmedia.vo.llnwd.net/o1/gdcradio-net/GDCR/gdcr_015.mp3

The other bit of press is from last month's Playboy Mansion Party. This is the video I thought would kill my career as I did it while shit-faced. I also did it at the URGING of Jeff Reese, the marketing guy I share the scene with in this clip. But gametrailers did a nice editing job and made me look- I think- not like an ass! Thanks GameTrailers! :)

Here's a link: http://www.gametrailers.com/gamepage.php?id=3455

Oh, by the way, and because some folks have asked: yes I am short. 5'6 to be exact. BUT those two guys you see me with are also TALL as all get out...as in Frankenstein-style! So it really does make me look like some participant in some forced perspective hobbit bullshit.

COOL THING I DISCOVERED WHILE BEING SICK #4- FANTASTIC FOUR MOVIE

I've had this flic sitting on my Tivo for months. I watched the first 10 minutes back in August and was like: ehh, this is pretty lame. But something kept me from deleting it. I'm really glad cause I got to watch the whole thing this week and now it ranks as one of my fave superhero movies ever! I know, I know. It's a B movie AT BEST! I get it, I'm no dork. It lacks all kinds of things that make films like XMEN 2 and SUPERMAN 1/2 the kings of the genre...I give you that; no doubt. No argument.

BUT I still really enjoyed the hell out of this movie once it got going. Just like I thought XMEN 3 was the MUCH, MUCH better Superhero Movie this summer (when compared to Superman Returns).

Clearly Superman Returns is a richer, meatier film. Same goes for Xmen 2 over Xmen3. And yes, I admit Fantastic Four is a real stinker in some areas. But you know what? For me, it was really fun to watch!

I think it's the same reason- for you comic geeks out there- I love the easy, breezy, no-one-gets-THAT-hurt Spidey stories by Todd Dezago much more than the current fan fave stories penned by J.M.S. Sure, the JMS stories are more ambitiouys have more of a mature theme, but I like my comics (and comic movies) to be 80-90% fun and 10% angst and dark. But the comic movies these days tend to glom on to the dark, dreary part of comics and the fun stuff tends to get the shaft. So while I do love some of the current fan-fave hero flicks (Batman Begins is a fave of mine), I gotta say, Fantastic Four rocked for me...and has me even more excited now about a film like GHOST RIDER....not to mention FF2..

And speaking of FF2, while I was sick, Fox put out an image of the Fantasticar from part 2. And this thrills me because they got the flying car, they got the Silver Surfer, hell, I hear they even got Galactus. I love it when the movie guys stop being 100% terrified of being a bit silly and embrace the source material. I mean, sure, they gotta be smart, they can't make a panel for panel translation. SOME of the recent hero movies are RIGHT to step even further away from the source material to attract a wide audience. BUT, it's nice to know there are SOME movies that embrace the source material like a 10 year old kid with an 80 million dollar budget!



Gotta run! Take care ya'll!

David

Monday, November 27, 2006

HOW I SPENT MY THANSKGIVING VACATION

Hope you all had a great holiday. I sure did.

But now I'm sick at home with the flu, tho. So my 4 day weekend has become a 5 day weekend. Feel bad as I was going to head to Utah tomorrow for a marathon tweak session. Oh well, we'll do what we can with video chat and net play and I'll try to head out next week.

So yeah, the holiday was great. Saw a few flicks with my wife and brother (who came down from Los Angeles). One of my favorite parts about Thanksgiving and Xmas holidays is seeing movies. I could not talk my wife into checking out Bond, which is what I really wanted to see. But as you married folks out there understand, sometimes you gotta give up a bit to get alot :)

So instead of Bond and The Fountain (both of which I will see sometime this week if I feel up to it), we saw:

Bobby was a good movie but it was also an odd movie. It was well made and kept me interested the whole time. BUT I really wanted to see a film about the life and/or impact of Robery Kennedy. I know little about him as he was killed before I was born and I was eager to get an entertaining history lesson. Sadly, Bobby ain't that. 95% of the stories that lead up to the shooting of Bobby Kennedy seem to have nothing to do with Kennedy. The stories told are about folks who were in the hotel the night he was shot, yes. But you struggle to figure out what most of those stories have to do with Bobby Kennedy. Sure, if you really dig deep you can connect a few of the stories to the ideals and ideas that Kennedy preached about, but that's only for a few of the sub plots and even then, you're digging semi-deep to make those connections. Still, good flick. Interesting and Entertaining the whole time thru. Catch it on video. And hey, it made me and the wife tivo a bunch of Bobby Kennedy docs coming on this month as we DO want to know more about him.

We also saw:



The Queen was also entertaining but left you with a sort of 'meh' feeling. Maybe if you give a shit about the Royals it would have more impact. But as the whole film seemed to be a question on the validity of the Royal Family in modern times, and since I have always thought the Royals- as an institution in our modern times- are pointless at best, and arrogant at worst, it was hard for me to care about the film's struggling with this very issue. My mind about the Royals has been made up since my mom- who does dig the Royal Family- woke us up at 5am to watch the Princess Di wedding some 20 something years ago. It was neat I guess but even as a kid, the Royals just seemed a concept that did not fit with modern times. That said, there IS something cool about an institution that has been around for over 1000 years. The film does make you at least respect that aspect of tradition.

Anyway, what else did I see? Oh yeah, I saw this:


For you younger readers out there, that's Geroge Burns as GOD in the movie OH GOD!

Ahem...anyway!

So the point is, me and my brother took some stuff into our lungs over the holiday that shifted the way I saw the world. I don't do it all that often and when I do do it, I take alot of the stuff in as I want to see how far I can go. But this time, I'm totaly out of my mind, time is shifting all over the place ('temporal hallucinations' is what my brother called it) and I'm standing on my deck looking up at the stars and suddenly I become aware of God. As an agnostic, this is a rare thing to be sure. So I also become aware that the reason I can see/sense him is because of the shift my mind has taken. And I ask him:

How come you are in here? How come you make us go thru this shift in order to see you? Why do you hide from us?

And I hear a voice in my head that says: I'm not hiding from you. It is you who is hiding from me.

And then I see a shooting start.

I shit you now.

Wow, that was some good shit!

Ok, speaking of shit, that's what I feel like. Gonna go lay down and try to sleep this thing off.

Talk to you guys soon. Hope you all had a great holiday too!

David

ps. thanks for the heads up on the Wikepedia entry. I have deleted that last paragraph only because it simply was not truthful. I am 1000% ok with people ragging on me thru the entry but I'm not cool at all when they post stuff that is not true. For the record, I was never fired off GOD OF WAR 2 and while some members of the team may find me hard to work with- as I find some members of the team hard to work with as well-I think we all respect each other and what we each bring to the table. So the working relationship with the team was never the reason I did not direct GOD OF WAR 2. The reason I did not direct GOD OF WAR 2 was that my personal life was suffering in a significant way because I was never home. And my health was suffering as I was never at the gym. As much as I love my work, I love my wife and kids more and was not going to sacrifice them again. And the PSP project died because it was just not a good match with the developer (who was slammed with the epic that is WarHawk). So we did something me and Scott are passionate about anyway, which is the small games space.

Wednesday, November 22, 2006

HAVE A GREAT HOLIDAY!


Hey guys...as is the case these days, been swamped.

Just wanted to say: HAVE A GREAT THANKSGIVING!

Enjoy all the great things you have...I know I will!

And WHATEVER systems you've got, find a great game and dig in. One of the great pleasures of Thanksgiving is all the great games that hit the weeks/days prior to the long weekend.

In the past, my Thanksgiving games have been:

Diddy Kong Racing
Bajoo Kazooie
Rygar


Now it's all about me deciding if I am gonna try to finish GEARS OF WAR or jump into OKAMI, FF, or BULLY!

Gotta run, be safe, have fun, and I'll chat with you guys after the break (i.e. start of next week)!

David

Wednesday, November 15, 2006

PARTY AT THE MANSION!

Just woke up...last nite Gametrailers.com held a great party at the Playboy Mansion and me and a bunch of Sony folks made the trip.

Overall it was a really fun party and a great time. I had never been to the mansion and knew I'd kick myself if I didn't take the opportunity. I almost didn't go as it was raining in San Diego yesterday and the freeway was jammed and I was almost like: screw it.

But something in the back of my head was like: dude, in 50 years someone will ask if you ever went to the mansion and you'll kick yourself if you have to say: nope, missed my chance.

So I turned up my Ipod (new Dixie Chicks, new John Mayer, some new podcasts) and headed north.

Glad I did as man, it was lots of fun.



Here's me and Scott Campbell (Incognito) chomoping on some stogies and having a total Entourage moment. Save for the fact that we don't have an entourage...but what the hell.



Here is me with some bunnies:



So they really do have the bunnies around the party, taking pics, giving tours, and in general being very nice and friendly. It's pretty clear they are 'doing a job', much like the E3 booth models but it's still pretty cool.

Ok, so the GROTTO really does exist. And they really do have naked women swimming around in there. I don't want to think about all the sex that has gone on in that pool over the years. I sure as shit would not jump in. Well...ok, maybe I would. I don't know...I'm torn :)

The POINT is: naked playboy playmates in the water! Very neat! Here are some blurry, hard to make out pictures I took with my cell:





This one above is hard to make out...naked woman with a beach ball and a drink...man I need a new phone!


So THIS one above is my fave...two very beautiful women swimming together. They were hamming it up for the crowd, making out together. It was sweet. But there was something very HARD ROCK CAFE about it all, as well. It was like the whole thing is a bit more like a tourist trap than the REAL DEAL...I mean Hef does still live there (not that we saw him)and there are bunnies around and stuff...but it felt...like the energy you associate with Playboy, the sexual charge, the hedonistic lifestyle...it all felt manufactured. Fun, but not real. It was like the real debauchery was happening in some hidden underground club in Mid-Wilshire; or at some movie director's house hidden deep in the Hollywood Hills.

But what do you expect? If there really was a wild and crazy party spot, it's not like game biz folks would even know where it was! At least MOST of us. It's not like we- in the biz- are known for lavish, wild, out of control parties....or lifestyles, for that matter. You may not have heard, but quite a few of us are nerds (and proud of it, thanks very much).

But hell/still, maybe we should recruit an industry person to be the keeper of the one, totally crazy ass party that gets held every year. Where coke is being snorted off the bodies of $10,000 a night hookers, people are crashing exotic sports cars...that kind of stuff. I have some folks in mind who would be perfect to hold such a shindig...but I ain't telling you who!

Hell, maybe there already IS such a party and I just never get invited?!?! Oh, the shame!

Ah well...what else happened?

So I get drunk and Jeff 'let's fuck with Jaffe's career' Resse- who is a MARKETING guy- brings me in front of the gametrailers.com cameras and we just go at it, tossing insults, doing a totally drunk interview, screaming at the camera (I think at one point I told EGM to fuck off for calling me THE KING OF BULLSHIT in this month's Q-MAN!)...it was total fun and I'm sure I've just made like 100 more people on the message boards hate me because of it. Ah well :) Watch for it....I hope they do some editing! Be nice, Gametrailers!

But overall it was a great, great party. I met tons of nice folks, saw a number of old friends, and just dug having a guys nite out (smokes, drinks, naked women all around, and lots of laughs). I also met a good number of people who are fans of the work we've done over the years and that is always nice. It's always nice to know that our work has really meant something to people...how cool is that?

Ok, so I gotta get going with the day. Let me leave you with this last pic which I think- for so many reasons- has to go down as the creepiest picture I've ever been involved with. I look just strange...the woman behind me- who was really nice and sweet- looks freaky...is she scared? Confused? Mischevious? I have no clue...and the whole composition is just odd...whatever.I hate this pic....but I hate it so much I wanted to share!

Here it is:


What the fuck, right?

Anyway, talk to you guys later!

And thanks again GAMETRAILERS.COM for the great party...

David


ps. gametrailers.com has put up a new CALLING ALL CARS trailer...It's not my fave as I still don't like the video footage captured...but it's decent. The next one I am gonna make sure we get some better footage in...whatever. Check it out and let me know what you think! Thanks!