Tuesday, February 24, 2009

Game Design Theory...




Here it is: THE ULTIMATE GOAL!


What I learned most from CALLING ALL CARS!

Sunday, February 22, 2009

Yes, I will be watching...



UPDATE:

Thought the show was really great! Best one in years. Three things:

#1- If they care about the value of the broadcast show, they need to ditch the awards that are not relevant to mainstream movie goers. They should always award and recognize folks like SOUND MIX EDITORS and such, but just like they give out technical awards off camera and at a different ceremony, the more techy awards really need to happen off camera (again, assuming they want to boost the ratings and make the show itself more entertaining). I love the movies, have relatives who work behind the scenes, and respect the behind the scene jobs immensely and I don't even want to watch that shit.

#2-Replace those more technical awards with a few more mainstream awards. It was nice to see some airtime given to the less arty flicks. And as Will Smith said, the action movies (or the comedies or horror flicks,etc) have many, many fans. It only makes sense that if you want to bring more folks to the show, you should focus more on the movies that millions of people actually love. I'm not saying change the voting process to make sure flicks like KING FU PANDA make it into the BEST ACTOR and BEST PICTURE categories. I am saying that the academy needs to invent a few new awards such as: BEST COMEDY, BEST ACTION MOVIE, MOST ENTERTAINING, A PEOPLE'S CHOICE AWARD FOR BEST PICTURE,etc. Every one of those I would stay tuned for and be eager to see who won. And what would be so bad about adding a few extra awards? Those are valid categories and don't take away from the main BEST PICTURE category at all (at least not to me).

#3- Wow, my boyhood idol- Steven Spielberg- is looking old. Which is very weird for two reasons:

a- when you see you childhood heroes age it makes you feel old and makes you realize that we're all only here for a finite amount of time. This- obviously- is obvious. But when you see it laid out like that, with Spielberg kind of limping (it seemed...or shuffling or something odd in his walk) onto stage with his unkempt Einstein hair and very, very white hair and beard it just hit home for me....

b- He's only like 61 or 62. My dad is 82 and looks more full of life and energy that Steven Spielberg. Maybe he just had the flu or something because he just seemed- for the first time that I've ever seen him- to have lost a bit of the sparkle behind the eye. Maybe all the funding issues with his new company have taken a toll. Maybe he's still kicking himself for Crystal Skull (he should be ... :) )....

Ok- later!

END UPDATE:

++++

I have a love/hate thing with the Academy Awards.

As a kid, I looked at Hollywood (movie directors and writers and other behind the scenes folks) as a window into what my adult life would be like: a glamorous, exciting, and rewarding window into what I was 100% sure was my future.

As an adult, working in a creative industry, having won some awards in my industry, and having seen our pervasive tabloid culture give rise to the obliteration of Hollywood's magic, the reason I now watch the Oscars has changed. These days- depending on my mood- I watch the Oscars for one of the following three reasons:

REASON #1: Nostalgia- As a kid, the Oscars were my Super Bowl. It's fun to think back to those early morning band rehearsals where I would sit with my equally obsessed film buddy Jay while we poured over the just announced nominations that had come out at 5am that morning. It's fun to recall obsessing over the Oscar ballot in USA TODAY that I would carry around in my pocket and study during lunch, arguing with friends over who would and should win. It's fun to recall how excited I was to enter into the movie business and entertain the world with the movies I would make one day. And it's fun to dip myself in the 'magic waters' of nostalgia (as James Earl Jones says in Field Of Dreams) that bring me back to the days where I was sure I would become the next Steven Spielberg*. What a great, sustaining fantasy that was, back when I really needed it the most!

REASON #2: Mocking- it's fun to shout at the tv and make fun of how self-important and full of shit many of the folks on stage and in the audience seem to be (Sean Penn proclaiming that ,"Jude Law is one of our finest actors" was bad enough, but then the entire audience applauding like this is some sort of 'true dat'/'it's about fucking time someone trumpeted the brilliance that is Jude Law' kind of statement?!?!...or the 'All Hail King Jack Nicolson as he holds court!' cut aways that we get every fucking year and the host always kissing his ass while 'King Jack' just sits there in his shades and nods and smiles as if to say, "I am the Godfather of this town!"...ugg, how I fucking hate that shit)! But now look, I love the movies. Love them! Depending on the day, they are my #1 or #2 favorite form of entertainment (movies swap places with video games depending on what I am watching/playing). So movies- for me- are gold. And I am so happy there are people who are great at making the movies that entertain the world. BUT so often you just want to punch these fucktards in the mouth when they go on and on about the magic of their medium. Or the glamour of their town or of their lives. Or how if you just dream big enough, you can be just like them! Or how they- too- were once little kids prenteding to give an Oscar acceptance speech in the bathroom mirror with a tube of toothpaste subbing in for the Oscar statue. Oh Jeeze. Oh Blechh!

Oh and that "Blechh" sound? In case you were wondering, that was me puking. Because how many magical movies hit in a year? 1-3, at best? And as for the life of glamor? Well you know good and well that these celebrity's lives are just as normal/exciting/boring/mundane/magical as our own lives and yet they insist on perpetuating this damaging fantasy of glamor and godhood in order to...what? Convince themselves that their normal life IS actually unique? Create a persona that will help them sell more movie tickets, but in the process continue to damage society by presenting false images of what life is actually like? I dunno...I- clearly- got a real issue with this issue. And it comes to full bloom on Oscar night. And so I tend to shout at the tv. A lot. It's good fun :)

REASON #3: Fantasy- With all that said, it's still fun to kick back at the end of the day and watch the beautiful people walk the red carpet as the warm California sun bathes them in its glow; as people scream their names and rush to get interviews; as we get to see modern versions of fairy tales come to life, where nothing goes wrong for these people, they always look great, everyone always loves them, life is exciting, and there is no reason to ever fear anything. I know it's all bullshit, but just for a few moments amid the 3-4 hour show, I get to indulge in the fantasy that all is well. And the ironic part is, all IS well. But you only end up knowing that if you leave the fantasy behind, live in the real world, and realize that it's actually not so scary after all. But that takes work...and that's hard. So for a few hours, it's fun to imagine the alternative.

So I'm gonna go spin and get some exercise, then do some work on the game for a few hours, and then plop my ass in front of the tv, a pizza slice in one hand and my Tivo remote in the other (I sure as SHIT don't watch the Oscars without 30-45 minutes of buffer on the hard drive that lets me skip the boring shit). Hope you guys/gals- who choose to watch- dig the show!

Chat later!

David

*NOTE: I still think dreaming HUGE is important...nothing wrong with those sorts of goals, but I think you gotta plot your own course/walk your own path versus shooting to live someone else's already spoken for life. As Oprah Winfrey likes to say, "There can only be one Oprah, and I already have that job and I do it very well".

Friday, February 20, 2009

JAFFE/MYSTERY JOURNALIST

Hey- just got done chatting with reporter in question from a few posts down.

I'm gonna answer his questions because he has agreed to resubmit them without the negative slant.

Then, he and I are gonna do a podcast together and talk about this issue and the PS3 and games in general.

Should be fun! It ain't FROST/NIXON, I grant you, but hell, we'll get a kick out of it!

I'll post the conversation once it's done.

David

ps. and I heard the new 1up podcast show tonite- or whatever they are calling it now. If you guys are reading this, would love to go on your show for a few minutes to have a chance to explain myself and defend myself. If not, no worries...I don't have a game coming out for a while and it prob makes more sense to bring folks on with specific games to talk about. Maybe as we get closer to release. Either way, glad your show is still around- I thought it got lost in the layoffs. I love 1upyours!

THE MYSTERY WINDOW!



And here is the amazing box art from SLOT RACERS! I saw this and HAD to have it when I saw it at Service Merchandise at Eastwood mall (a place enshrined in my childhood geek memory, along with Aladdin's Castle at Brookwood mall and the Brookwood mall theater).

With box art like that, how could you turn it down?!?! SO AMAZING!!! My little kid imagination was going off the rails!

And then this is what I see when I plug it in to my 2600:

Errr....yeah...ok....now look, the old school games never looked that amazing and compared to the Intellivision, Atari 2600 had the worst graphics for sure (kind of like the 360 having shittier graphics than the PS3....I KEED! I KEED! Man, it's so easy to stir up a shit storm....or AM I kidding?!?!)

...but yeah, that fucker went back in the box and back to the store in no time flat! I don't recall what we exchanged it for....but it sure as shit was better than fucking Slot Racers!

Ok, later!

David

Thursday, February 19, 2009

Is this biased journalism? Or is it just me?

UPDATE:

Let me rephrase, based on some of the comments:

Sure all journalism is biased. Let me rephrase:

is this obnoxiously biased to the point that most rational folks would be offended to get such an email?

Or is this just biz as usual (altho I've never gotten such slanted questions before)...

END UPDATE

+++++++++++++


Here is the email in question:

+++++++++

David,

I'm working on a story for MSNBC examining the life-to-date chronology of the PS3. As a respected PlayStation developer, would you be willing to answer a few questions? In the interest you are, here goes:

In hindsight, noting the PS3's lukewarm reception and relatively high cost, a lot of people wonder what Sony was thinking when developing the PS3. So... what were they thinking?

It's been said that Ken Kutaragi and Howard Stinger dictated what technology the PS3 should include instead of doing proper research to what the consumer wanted while paying little mind to price. As a development partner, did you feel that was the case? Why/why not?

It seems that releasing a feature-rich console for $600, now $400, was a crippling move for Sony, especially given the recent economic downturn. Would you agree? Why/why not?

Did you ever perceive low morale within the company once the $600 price was announced in 2006? Can you elaborate?
Consumers appear indifferent to Blu-ray technology. Do you feel Sony overvalued Blu-ray, after DVD helped the PS2 become such a huge success?

It seems the PS3 has been cobbled together since its release: feature-cutting to help cut costs, patched with controller rumble, patched with Home, patched with trophy achievements -- like the console never had a specific plan. During your tenure, did you feel the powers that be at Sony had a grip on what exactly would make the PS3 a success? Why/why not?
What has been your biggest concern as a PS3 developer?

Was the Wall Street Journal right: has hope faded for PS3 as the "comeback player"?

Kindly,

Mystery Journalist


So you tell me...am I just being ultra sensitive? If so, I apologize to the journalist in question. To be fair to him, he says he's looking at the PS life to date (and not focusing on upcoming things that could swing the console's fortunes ((ala KILLZONE 2, GOW 3, UNCHARTED 2, MLB 09, potential price drop,etc)) )....BUT even so, he seems to ignore ANY of the success it has had up till this point or any of the missteps the 360 has made...but again, I could be wrong...

Take it easy ya'll-

David

Wednesday, February 18, 2009

HEY! NICE KRATOS!

THANKS! I just had it stuffed!

Ahem...little Naked Gun 'humor' for you there....anyway:

So I saw this on NEOGAF, thought it was one of the best Kratos cosplays I've seen! Not sure about the story behind it, where it's from, was it for a contest,etc...shit, maybe this isn't cosplay...maybe the dude really looks that way! Shit, now I feel awkward :)...anyway, here ya go:


While we are talking cosplay, this one is pretty damn good too:

Wait- is that the same dude? I don't think so...anyway:

I gotta say- it's pretty damn neat when people take time and resources out of their lives to dress up as a character you had a huge hand in creating! I've seen a small number of Sweet Tooths over the years as well, which is nice (in fact, I need to post some cool, fan made Sweet Tooth Ice Cream Trucks in the next few days as well)....

Ok- gotta run! Later ya'll!

Friday, February 13, 2009

God Of War 3 + Metal Gear thoughts + Valentine's Day

+++++UPDATE:

I've been amazed at some of the posts here and on the youtube channel where folks are assuming I don't like or love MGS or that I out and out hate it. I think I've made it pretty clear that MGS is one of my fave game series ever and Snake is one of my fave game characters ever. I've also said time and again that MGS4 is in my top 2 games of the year and depending on when you ask me, is my number one fave game of the year. So I 'get' Metal Gear. I LOVE Metal Gear. I even have accepted and embraced the cut scenes this time around, given how good they are. I like the operatic, bombastic story telling and the over the top characters. I was simply pointing out that- to me- the game loses some steam at the end because:

a- the microwave scene was not effective to me. Perhaps if they had not split the screen I would have enjoyed it more, but trying to take it all in and be affected by two things going on at once was distracting, especially on top of the gameplay (simple as the gameplay in that area was). Sometimes I get the feeling choices are made in the MGS series because the choices are very creative and very cool but they don't take into account the bigger picture of the overall game experience. I have been guilty of this as well in my games, mainly the Twisted Metal series, where I would haphazardly toss in story elements because I felt they were cool or mysterious but didn't really respect the overall tapestry of the master story. Not saying this is what Kojima does, but it feels like this to me in some cases.

b- And to that point, Snake should have died once he reached the server room. That micro scene should have been the end of the game...even if he would have battled Ocelot before and the two would have gone into the microwave tunnel in a chase and by the end they are both on their hands and knees, with Snake struggling to reach the end of the tunnel and Ocelot trying to stop him (altho animation wise, this could look comical if they didn't handle it just right)...but either way, all that angst in the micro tunnel, all that danger, all that sadness... and then he just kinda takes a rest and he's back up and battling. It's like, again, it makes it seem like that scene was put there for an 'oh cool' moment but didn't take into account the rest of the game's story. And I get the whole 'hero dies and is resurrected' Jesus thing that some action movies and stories in general do. No issues with that. But the game didn't really turn the resurrection into a big, clearly intentional moment. Snake just kinda passed out and....now he's fine again! Up and ready for battle! I think it would have been much more emotional and intentional- and made the microwave scene actually matter more- if the final battle with Ocelot had Snake inches from death (because of the microwave scene) and he could not stand and was crawling around getting his ass kicked in the gameplay and had to find a way to kill Ocelot anyway. THAT would have been Snake! But now I'm just delving into fan fiction at this point :)

But so there you go...

...and to those folks thinking I can't get immersed because I work in the games biz, it's a good point and I've thought about this, but its just not true. The recently released flower immersed me and made me feel something. Hell, I even felt a bit of emotion in Gears of War 2 (altho, to be fair, it was emotional connection created via cut scene, not gameplay). But overall, I feel the medium is either not capable of creating and sustaining deep emotions or we have simply not come close to understanding how to do it on a consistent basis. I am open to it, but I'm just being honest with how I feel about the current state of storytelling in gameplay.

And I'm not saying folks who say they get emotional are 'wrong'. That's great they feel that way. Altho sometimes I get the feeling that SOME of those folks are just clinging and making false claims because they WANT games to be that way and are willing to tell themselves that games are that way even tho they actually are not. I guess I feel that way because I am an easy cry. I cry at everything. EVERYTHING...movies, tv, commercials, greeting cards. Very sentimental guy, at times. But why not games? I mean one poster was like, "I cried 4 times in MGS4"...and I'm like: shit, really?!? Did I miss something? Where are you crying cause I- the dude who cries during diaper commercials- didn't come close to shedding a tear.

Anyway, endless debate. One day it will either be solved cause someone finally makes a game where the storytelling power of games can not be denied or we'll just keep going round and round.

Main reason to post was that I wanted to make sure no one thought I was bagging on MGS. It really is one of my fave game series, and fave pieces of entertainment ever. Snake is not Indy or Spiderman...but every new game he gets a little closer and closer to being one of my fave fictional characters.

Ok, now off to McDonalds!

Happy VD day, ya'll!

David

Wednesday, February 11, 2009

LET IT SNOW!



Hey ya'll- in Utah this week working on the game. Great meetings, great progress. Spent the last month or so mainly focused on visuals and level design. Now we're turning lots more attention back to pure gameplay, so I'm happy :)

As you can see, it's cold and snowy! LOVE IT! Would not want to live in weather like this (which is why I live in SoCal) but a damn nice place to visit!

Anyway- sorry so little blog love this week but it's tough when our days are packed with meeting after meeting. I'll hit ya'll up this weekend and let you know my final take on MGS4 (I am currently on- what I assume- is the final boss: a battle with Ocelot way up high is pretty much the end, yes?!?)....

Ok, gotta get to bed- early morning tomorrow.

Later!

David

Thursday, February 05, 2009

JAFFE LOVES THE PSN STORE...

Killzone Demo, 3 on 3 NHL HOCKEY (sweet! LOVE ARCADE SPORTS!), and Punisher as an exclusive this spring!

Fucking LOVE the PSN store!


Can't wait for this! Man, I am tired of sim sports games. I hope this plays like BLITZ!

Ok, that is all.

And yes, this could have easily been a twitter.

:)

David

Wednesday, February 04, 2009

LEFT 4 DEAD 4 REALZ




Ok, you all must have seen these all over the net. I ain't showing you anything new, I know that. But I just have to say two things about these road signs that hackers have been hacking into and messing with:

a- OH MY GOD! I fucking LOVE that we live in an age where someone can do this! This is so funny and so perfect! How damn funny!

b- The one that says, ""ZOMBIES IN AREA! RUN!" (which I have not seen, just heard about) is just about the funniest thing in the world to me. It's not enough that the sign lets you know the current area's zombie status, but it also gives you a helpful way of dealing with the zombies! The only thing funnier would be if someone actually above the age of 10 got scared of these signs and were all worried and shit (i.e. War of the Worlds broadcast back in the 20's?)...

David

Sunday, February 01, 2009

BRUTAL COUPLA YEARS, EH CHARLIE?

Readers of the blog know how much I really dislike CRYSTAL SKULL and how crazy disappointed it made my inner geek. Nothing sums it up as good as this great fan (?) made trailer sent to me by long time blog reader and fellow game designer Arnaldo. Tragic man...just tragic. But hilarious as well.



ps. Yes I know it's just a movie and I should just stop whining already. Don't wanna. Indy is the main reason I do creative work today and to see him and his universe treated like this is not only annoying but really disappointing cause it probably means there will be no more Indy flicks. At least not any good ones.

pps. This directly relates to the work we do but I can't speak to how. And it has nothing to do with us working on an Indy game. I will tell you once the game we are working on hits the streets.

Saturday, January 31, 2009

While My Tea Gently Steeps...



The entire house is sick.

I have Pink Eye. And I swear I didn't eat poo or have someone fart on my pillow or whatever it was that got those guys Pink Eye in KNOCKED UP.

My 3 year old has it and she gave it to me.

Now she may very well have eaten poo. She's done it before. She'll probably do it again.

And word on the street is, Pink Eye is very contagious. Hell, you may get it yourself just by reading this blog post.

Anyway, so I'm waiting for my cup of tea to steep, eager to gulp it down in my American McGee's Grimm mug that I got from GAMETAP last year (thanks Gametap)! It's a pretty neat mug that gives you the dark version of the fairy tail (not sure which one) when it's filled with hot water.

Also ran to Gamestop tonite to grab a few games I've been meaning to play for research. When you are sick, crashing on the couch and gaming is a great way to rest while not going stir crazy. Not sure what to think of LORD OF THE RINGS: CONQUEST. I like aspects of it a lot. It's clearly a well made game with some very fun and very creative elements. And I was a fan of the movies so it's cool to get to play them online. But the success at the combat seems kind of random. Not sure if that is the combat system itself or if it's the nature of trying to process semi-speedy melee attacks with 15 other players online. Again, I do like the game. I think I will play it some more when I get the time. But I'm at that very dangerous point in a game where I'm searching for depth- now that the fun. visceral aspect has worn off- but where that depth is going to come from is not apparent.

Gameplay really is like layers of an onion. You need at least 2 layers to keep things interesting when you are talking pure game systems (shallow and medium). If you don't have that- GOD OF WAR did not- then you better have lots of variety to your level and mission designs to counter the shallowness of the system so you do not bore the player. Now I am not saying LORD OF THE RINGS: CONQUEST is shallow. In fact, looking at the level designs, there's a sense that much thought has gone into the layouts in order to bring out some nice depth. But I'm at a point right now where the core play- the combat- is feeling like it needs to have something else to offer (or needs to have more technique that- once mastered- gives me the upper hand) because right now I walk up to an enemy and it totally feels like luck in regards to who is going to live and who is going to die. But like I said, gonna keep playing, at least a while longer, and see what surprises the game has in store.

Ok ya'll- gonna do some work and then hit the hay. Chat later-

David

Thursday, January 29, 2009

Focus, Jaffe...FOCUS!

****UPDATE: Thanks tons to lb003g0676 over on my youtube channel for providing me with a new, cool, kick ass banner! I love it!

*******************




ps. TO THE TWO JACKET WINNERS- please comment on this post your email ONE MORE TIME? I am so sorry I've just been so swamped...gonna get those out this week I promise but I need your addresses and need your email so we can get your addresses from you....thanks for your understanding. David

Friday, January 23, 2009

SAH-WEET!



So some thoughts on this:

#1- Ok, the animation is way too cartoony for my tastes...if the visual style matched the cartoony CLONE WARS style, it would make great sense. But the art direction looks realistic while Indy animates all cartoony. Interesting choice, but based ONLY off my viewing this trailer a few times, I wish they would have committed to one direction or the other.

#2- Don't really care about it being canned for PS3 or 360. I have a Wii and I like my Wii and hey, if you are doing whipping action, better to use the Wi-mote, you know?

#3- The Indy franchise seems a bit slippery to get a strong handle on, you know? I mean, little kids of today are not Indy nuts (as the poor toy sales from Crystal Skull proves) so is Wii the best place for this game? I mean, dads and moms have the Wii too so maybe it's a smart choice; make something that connects with the moms and dads in the Wii crowd, something that connects with their generation. And the thing is, Indy- as a brand itself- has never been as popular as the kind of stuff that connects head on with the 360 and PS3 core audience...so perhaps it's a pretty wise move.

Either way- I AM SO STOKED! I LOVE Indy and will play ANY Indy game there is. I played Emperor's Tomb on my XBOX and while it was very rough around the edges, I still really dug it. So yeah, I'm really jazzed about this.

Love the way the trailer is put together with the whole transition gimmick. Love the variety of locations as well.

Totally jazzed. Be there on day 1. Thanks Lucasarts for keeping my boyhood hero alive and kicking!

David

Wednesday, January 21, 2009

EAT SLEEP PLAY JACKET CONTEST WINNERS

Hey ya'll- We will send those out Monday of next week Fed Ex. Sorry about that. We've just been so caught up with this greenlite meeting that we just have not had the time to do anything else. We'll take care of it first think Monday- I am sorry about that. Totally my fault. Thanks for understanding.

David

Sunday, January 18, 2009

Hey Kotaku? Yeah, you!

HIATUS OFF:

Hey Kotaku- I know you read this. So you gotta give me an answer.

What is with the whole, "Here is your..." sentence structure that you guys seem obsessed with these days.

Here is your New Final Fantasy Playstation Console
Here are your XBLA top ten retro games
Here is your super dooper next-gen graphics PC car
Here is your daily dose of publisher hyperbole
Here are your monthly NPD numbers


Oooh, I know:

Here is your chance to knock it the FUCK off cause it drives me up the fucking wall!


Ahem... :)

So, are you guys riffing on some net meme that I am not aware of? Is it indeed a joke that I simply don't get cause I musta missed the kick off meeting (ala the whole DUDE HUGE thing, which in the end, had to be explained to me by a kind poster on this blog)?

The only thing I can think of is when that Playstation spokeswoman ages ago was showing the XMB and she's all like- after showing it, "And there's your new interface"....

...that stuck with me cause I just found her wording a touch on the odd side...

...but that probably has nothing to do with what you guys are doing/referencing/talking about, but it's the only thing in my memory bank that even comes close to feeling like a cross reference.

So I ask: What is up with this, Kotaku?!?

Anyway...it's my problem, not yours. I still loves ya, Kotaku. But for the love of God, explain the joke or tell me it's NOT supposed to be a joke and it's just the way you guys talk/write so I can stop getting annoyed by it.

High maintenance? ME?!?! Nah... :)

David

HIATUS BACK ON-